Needful things (simple additions to improve the game)

[quote=“ramesesniblet, post:1309, topic:5570”]Probably have been suggested, but here’s a couple:

Throwing around corners
You’re standing by an open doorway, there’s a turret on the other side. Are you going to step into the doorway like an idiot or simply toss an EMP grenade into the room? It could work like peeking, except hopefully better (as in, not stepping in the doorway like an idiot which is what peeking is essentially). Hit a key to throw from an adjacent tile, hit a direction, then aim your throw like normal, except you can’t really see where you’re throwing and you have poor accuracy.

Hauling items at your feet
Functionally identical to moving things using the adv inventory but without the bajillion keypresses. Sometimes you want to move stuff from vehicle to base that is too heavy/big to carry. Not such a huge priority given that we have draggable vehicles. Would work just like it does in UnReal World…[/quote]
stolen [b]Jakers’ Offical Seal of Approval

Jakers I just stole your Seal. You probably should keep the box for it locked.(just walked in and took it. stealing candy from babies was tougher.)

[quote=“Nickal, post:1321, topic:5570”][quote=“ramesesniblet, post:1309, topic:5570”]Probably have been suggested, but here’s a couple:

Throwing around corners
You’re standing by an open doorway, there’s a turret on the other side. Are you going to step into the doorway like an idiot or simply toss an EMP grenade into the room? It could work like peeking, except hopefully better (as in, not stepping in the doorway like an idiot which is what peeking is essentially). Hit a key to throw from an adjacent tile, hit a direction, then aim your throw like normal, except you can’t really see where you’re throwing and you have poor accuracy.

Hauling items at your feet
Functionally identical to moving things using the adv inventory but without the bajillion keypresses. Sometimes you want to move stuff from vehicle to base that is too heavy/big to carry. Not such a huge priority given that we have draggable vehicles. Would work just like it does in UnReal World…[/quote]
stolen [b]Jakers’ Offical Seal of Approval

Jakers I just stole your Seal. You probably should keep the box for it locked.(just walked in and took it. stealing candy from babies was tougher.)[/quote]

Thanks to what’s probably a glitch, MGS-style corner shooting is currently possible. Manually move the firing cursor around the corner and hunt for your target’s tile; if it brings up the aim bars, you can shoot (but not aim) at that tile, and possibly hit. If your weapon is set to Burst, you’ll fire a burst. Works OK with the A7 laser rifle; haven’t tested with throwing though.

(Don’t confuse this with DoomRL corner shooting: the target can and does shoot back if it’s got a gun and you don’t kill it.)

KA101 casts Finger of Capture I just caught you stealing the seal. Now you have to put it back and sing the I’m Very Sorry Song.

[quote=“KA101, post:1322, topic:5570”][quote=“Nickal, post:1321, topic:5570”][quote=“ramesesniblet, post:1309, topic:5570”]Probably have been suggested, but here’s a couple:

Throwing around corners
You’re standing by an open doorway, there’s a turret on the other side. Are you going to step into the doorway like an idiot or simply toss an EMP grenade into the room? It could work like peeking, except hopefully better (as in, not stepping in the doorway like an idiot which is what peeking is essentially). Hit a key to throw from an adjacent tile, hit a direction, then aim your throw like normal, except you can’t really see where you’re throwing and you have poor accuracy.

Hauling items at your feet
Functionally identical to moving things using the adv inventory but without the bajillion keypresses. Sometimes you want to move stuff from vehicle to base that is too heavy/big to carry. Not such a huge priority given that we have draggable vehicles. Would work just like it does in UnReal World…[/quote]
stolen [b]Jakers’ Offical Seal of Approval

Jakers I just stole your Seal. You probably should keep the box for it locked.(just walked in and took it. stealing candy from babies was tougher.)[/quote]

Thanks to what’s probably a glitch, MGS-style corner shooting is currently possible. Manually move the firing cursor around the corner and hunt for your target’s tile; if it brings up the aim bars, you can shoot (but not aim) at that tile, and possibly hit. If your weapon is set to Burst, you’ll fire a burst. Works OK with the A7 laser rifle; haven’t tested with throwing though.

(Don’t confuse this with DoomRL corner shooting: the target can and does shoot back if it’s got a gun and you don’t kill it.)

KA101 casts Finger of Capture I just caught you stealing the seal. Now you have to put it back and sing the I’m Very Sorry Song.[/quote]
So you have no issue with my stealing candy from babies?

Kinda. More to the statute-of-limitations question.

Folding guns with cameras… they give you sight from all blocks one out from around you

Desktop bionics. Be your PC, in your miiiind, maaaan.

Easy way to do E-Ink and other computery stuff.

Gold, silver and platinum threads to make fancy clothes.

Chakram bowler hats.

How about a smoke detector? Set it, it beeps when smoke or maybe hazy cloud are on the same tile. Beep loud enough to wake you up but also alert zeds?

[quote=“Slax, post:1326, topic:5570”]Desktop bionics. Be your PC, in your miiiind, maaaan.

Easy way to do E-Ink and other computery stuff.[/quote]

Eat MP3-player, play music inside your head all day while railgunning zombies to death with nails.

[quote=“KA101, post:1319, topic:5570”]I have encountered games that included PC lactation. Too bad they’re all rapey porn games, which DDA is not.

I have no major policy objection to obtaining critter milk and/or making cheese/yogurt/ice cream/wev, but I very much object to DDA becoming a game where one’s bust size and lactation amount are stats considered worth tracking.[/quote]

Lactation isn’t really directly a “sex thing”, it’s about nursing your young. I feel that any link to the more controversial issues surrounding sex as an excuse only serves as a negative connotation on the acceptability of breastfeeding. Once you start changing humans into other species through mutations, you are in a realm where you make the rules and can have a secretion of nearly any sort completely separate from the restrictions and implications they would carry in the real world.

That being said, harvesting your own secretions for storage, and consumption on a later date, should require some sort of insanity trait.

You steal candy from babies?

Also you spelt ‘Official’ wrong, and there’s something else you did wrong but I won’t reveal it because it’s super secret to make my seal official. Nice try bud.

*Runs away with his seal

Would it be possible to give starting professions recipes? Strange that a blacksmith doesn’t know shit to craft, same with a chef that doesn’t know most recipes or other professions.

That’s a GREAT point!

Also how about a rare superfancy item? Championship Belt!

[quote=“Logrin, post:1333, topic:5570”]That’s a GREAT point!

Also how about a rare superfancy item? Championship Belt![/quote]

Diamond studded tuxedos/trenchcoats

[quote=“Logrin, post:1333, topic:5570”]That’s a GREAT point!

Also how about a rare superfancy item? Championship Belt![/quote]Hey, that reminds me of a vault item from baystation12 Gold championbelts! And nukes, eep

Chickens are way too slow. Have you ever tried to catch a chicken?

They have a speed of 80 right now. It should be somewhere around 110-120.

[quote=“Bonevomit, post:1336, topic:5570”]Chickens are way too slow. Have you ever tried to catch a chicken?

They have a speed of 80 right now. It should be somewhere around 110-120.[/quote]

Are they faster runners than humans, or are they just good at dodging when people try to grab them? If it’s the latter, maybe they need Dodge instead.

[quote=“AllisonW, post:1337, topic:5570”][quote=“Bonevomit, post:1336, topic:5570”]Chickens are way too slow. Have you ever tried to catch a chicken?

They have a speed of 80 right now. It should be somewhere around 110-120.[/quote]

Are they faster runners than humans, or are they just good at dodging when people try to grab them? If it’s the latter, maybe they need Dodge instead.[/quote]
Maybe that’s a better way of looking at it. They should probably get a “leap” though.

It would make sense if rough terrain had a size, and small enough creatures wouldn’t be bothered by things like shrubs that have chicken-sized holes in them…

Also, I would feel pretty fancy if I made a belt that consisted of a complete ring of mininukes.

This may have been suggested before, and may be impossible, but on the slim chance that it hasn’t. Making backpacks and things of that nature have their “own” inventory would be incredibly useful for melee-centric characters. So you can take off and drop whatever encumbering pack you might be wearing in a few turns, along with everything in it. Instead of taking off the pack, and having everything in it remain on your person, encumbering you more. Here is an example, if you will bare with my mediocre writing.

You are running from a Zombie Brute, which is obviously suicide, you’re going to have to fight it. Fighting it with your encumbrance of five would be equally suicidal. The only logical step? Dropping your duffel of loot to allow enough for mobility to stand a chance. You duck into a room, close the door, and slowly start the process of taking every item from your pack and placing it on the ground. Meanwhile, the Brute has broken in and reduced you to a puddle of blood and pulp. As compared to casting off your duffel’o’loot just in time to turn and disintegrate the beast with your unencumbered fists of fury.