[quote=“KA101, post:837, topic:5570”][quote=“Rookie, post:836, topic:5570”][quote=“Headset-less, post:835, topic:5570”]There’s no way this wasn’t suggested before, I still haven’t checked but…
Turrets that you’d set up and manually aim and fire. Something like MG emplacements. I don’t trust the automated turrets, they may be plotting to kill me.
[size=1][sup]I hear them bleep blooping behind me now, even though there are no hostiles…[/sup][/size]
Anyways, it’d be awesome if you can plop down an MG emplacement, get on it and the turn your targets to mush till you run out of ammo or your it gets jammed. Maybe have a shielded emplacement and a non-shielded one?[/quote]
Hiw about just adding bipods? You 'a’ctivate it, followed by an directional prompt and then you set up your bipod (much like a funnel) and then when standing on it you have almost no recoil. Only works with rifles/lmgs. I know that real bipods work differently but maybe an easy way to implement it.
Regards, someone with no coding ability.[/quote]
And no attention to the game. ;-/
Bipods are already in and give minor bonuses. They don’t require deployment as that would be the same problem as the rifle sling: set up the bipod and then attach the rifle to it.[/quote]
That’s my concern. A bipod should greatly help - at the cost of mobility ofc. A pity that coding this is so complicated.
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Are there nuts in the game? Like the ones that grow on trees and bushes?