[quote=“DeWolf, post:3685, topic:5570”][quote=“Litppunk, post:3684, topic:5570”]eh… theres so many ways to get water as is… rain collection could almost do with a debuff.
The tilesets changing the ground color to white, is purely aesthetics. Otherwise there would need to be a mechanic for slowing things movement speed in the winter. “trudging through snow”
I think the lore excuses this by saying global warming and rifts have changed the ecology, which is why South-Western animals are able to live so far North-East, and theoretically why the game never addresses snowfall as anything other than cold rain.[/quote]
Guess I just need to craft bigger containers to put under my funnels.[/quote]
Just take the gas tank out of any vehicle and empty it. Boom, free 60L container.
Also, we REALLY need to get different stances in the game. It doesn’t have to be as intricate as the Dwarf Fortress system, just standing, crouching and prone. This could make sneaking around zombies a whole lot easier.
One more thing. Add a telescopic mirror. You could use it to peek around corners without exposing yourself. This would be especially useful in Science Labs, where there could be turrets around a corner. Also, make it possible to bounce grenades off of walls and objects. Just a simple refraction or vector would work. Maybe also add a way to choose how hard you want to throw it, and if you want to throw it under or overhand.
Just thought of another thing. EOD suits. Would make disarming mines a whole lot safer. And add cool suits to keep from overheating in heavy armor.