Blob armor. One of the mods can use blobs as a vehicle parts, so why not extend that to wearable clothing/armor. Some kind of goo worn close to the skin, made with mutagens and perhaps some other ingredients similar to making the blob vehicle parts.
Initially, low protection armor, but like power armor or clothing that uses battery charges, it can be loaded with blob feed. When active, the armor can provide a bit more protection, especially for environmental protection.
Different armor can be made with different active effects; like say a blob armor that shoots out acid when hit, similar to corrosive zombies. Or super strong armor, with the idea that when active it absorbs a ton of damage, while leaving the survivor immobile, basically giving them a short period of time to rest. Or simply just decent strong armor when active. Or maybe an armor that’ll emit a “smoke” cloud around the wearer, perhaps with an effect that makes zombies ignore the survivor unless they’re standing next to each other.
Optional; slime branch mutants can use the armor better. Perhaps less encumbrance, or more efficient at using blob feed, or maybe some extra effects.