Also, we really need to be able to interact with items in all adjacent squares from the advanced inventory, by pressing the ‘e’ key, just like we do with the items in the inventory. For example, why do i have to have the flashlight in my hands to 'U’nload it, or to 'D’isasemble something (thanks for the ability to do this in the ‘5’ tile), or to 'a’ctivate that tanning cured pelt?
Also to be able to pour liquids in/from containers in all adjacent squares, not only those directly below.
The way it is now, it’s pure tedium, 'd’rop whatever you have in hands, 'w’ield the steel jerrycan, re’f’ill the vehicle, 'd’rop the jerrycan, 'w’ield whatever you had in hands, while it could be as simple as 'e’xamining the vehicle and re’f’illing it while having the jerrycan in an adjacent tile.
Another one :). Please, for the love of god, ask me if i want to spend those duct tapes to repair that vehicle, or tell me how much would it cost, before i can press that 'r’epair button.
Also, ask me please if i want to spend those batteries to re’f’ill the battery in a vehicle, or, even better, how any batteries i want to spend on that (would be good for other stuff used for re’f’illing too, like gasoline, since sometimes i want to keep some gasoline for other purposes without using other containers), because an accidental press of the ‘f’ key ruins all i have planned to do with those batteries.
Another one :D. I never understood why i can’t use those aluminum or tin cans (and other stuff) for storage of liquids. I can have hundreds of cans, but if i don’t have a bottle, i can’t make clean water :D.