It is here I post my ideas, dumb or not.
Note that I do not know if these ideas have been said before or if they’re impossible to create.
1
Some kind of electric system:
Some of the problems my survivors had involved power. Welders running out, hotplates as well, etc. So I wonder if it would be possible to add some kind of electric system? Finding a gasoline generator, putting it somewhere and draw cables to some equipment like an electric oven, an electric heater and a welding station? Of course you’ll need to keep giving it gas to keep it running, and occasionally repair it.
2
Factories:
Adding factories would give people another place to look for industrial supplies like welders and such. But I think there should be at least some moderate security like robots.
3
Aimed strikes:
Would it be possible to aim your strike to hit their legs, arms and even head? It would give survivors a chance to chop their legs off and slow them down, or even decapitate them. Of course, the chance of even hitting would rely on the skill of melee or an individual skill such as cutting weapons And the chance to chop something off could rely on strength. And this would be useful with ranged weapons too, giving us a chance to blow a zombie’s head off with a shotgun.
4
Ability to increase stats:
This one speaks for itself, but how I’m not sure. Maybe you could train at an abandoned gym?
Not so damn sure about this one any more…
Batch 2:
5
"Sleeper" zombie (and with this, random corpses scattered over cities):
A zombie that lies down, looking like another lifeless corpse. But if you get close, it attacks. But this would require there to be some zombie corpses lying about in cities, so that it could blend in.
6
Airport (note that this might not be a good idea until cataclysm takes to a higher z-level, if you catch my meaning):
A massive structure quite a far way from any city. Consists of a control tower, a terminal, a runway, some hangars and some miscellaneous building.
7
"Born killer" trait:
Makes the survivor take joy in killing both the undead and the living, never feeling guilty but a small morale boost instead. However, this could make the npc’s less willing to trust the survivor
Batch 3:
8
More barricades & such:
For now there’s only one real kind of barricade, the palisade. But personally I would like to take this to the next step, like welding up metal barricades from scrap. But I’ve seen another example in another game (the walking dead), the wall of corpses. The corpse wall would give people some use for those pulped bodies lying around. Also, moats anyone?
9
Junkyards:
Stores can provide and decent amount of scrap, but I think that there should be some kinds of junkyards to find. That would give the survivor a chance to find a decent amount of metal. And I think that if there was some kind of trash compactor there, it would make a fine toy for killing zeds.
10
Stadiums:
Ok, this is one of those ideas that should wait until we have z-levels but I’m going to go ahead and say it anyway. A stadium would be an ideal place to occupy, due to its dependability. And maybe we could add some stadiums which have some special trucks, monster trucks to be precise.