What i see a lot in the game is the infinity number of towns you can get/smash/loot/burn/explode/burn again by and the character wont stop for even half a second to realize that whatever he is doing in whatever house you’re looting or using as a shelter for the night it’s another person or even families former household, of course who would care when Dancing Zombies roam the street and creepy yet surprisingly functional Eyebots watch your every move.
What i’m trying to tell is that yeah no one lives here anymore so who cares, loot away on this house in a suburbanish area with a motherf#$%&!@ gun basement, kill this Kid Zombie and feel bad about it for five minutes then kill a dog, skin it, eat it, and don’t feel bad at all, there should be a specific segment of the map designed to be the survivor’s former town, i have no clue if the town you start in IS your actual hometown since any regard for personal life/memories seemed to be replaced with the ongoing end of humanity.
An area specifically designed to make you feel like utter shit and drop your morale to bottom, or feel nostalgic or whatever, a brand new zombie maybe called “Familiar Zombie” or “Hey-i-used-to-know-you Zombie”, who’s demise may bring your character to unpreviously reached bottom morale since University Level Books masochism.
This area in particular not only holds your regular dosage of the undead but now comes with emotions and everything, find your actual dead mom and friggin, i dunno, have this awkward battle where the player in-game simply cannot harm her, and where to put this particular morale dropper? Your house, actual i-grew-up-here house, like just setting foot in this building messes with the player mind. Because nothing asides from drugs seem to do that because this person is inmune to traumatic experiences such as slashing a former person in half or exploding a dog with dynamite, etc.
I feel like there should be more downbringers to morale other than books and killing a kid because if you dont have the “Anti-Violence-Hippy_hippy” perk, nothing else seems to do so.
Another suggestion might be the ability to go prone, crawling, hell crouching is good for that, because shooting standing still is the most awkward thing ever and trust me it is awkward. Experienced shooters recomend going prone or laying the gun barrel agaisnt the frame of a window in suburban areas because this not only reduces recoil, but improves aiming speed and accuracy.
Another thing id like to mention is how the player goes years without human contact (or at least mine has) and they suffer no penalties of psychological episodes, this is a real thing that affects people and damages theyr phsyce without mercy.
I dont even know if any of this was ever discussed i just felt like adding it to the suggestion box.