What exactly does the melee_cut attribute specify? Is it a flat cutting damage bonus, or does it change rolled damage into cutting damage? I saw one mention of it in monster_move.cpp, but I wasn’t sure what it was being used for.
Thanks!
What exactly does the melee_cut attribute specify? Is it a flat cutting damage bonus, or does it change rolled damage into cutting damage? I saw one mention of it in monster_move.cpp, but I wasn’t sure what it was being used for.
Thanks!
IIRC it’s a flat cutting bonus on top of their rolled damage (which is bashing damage by default).