Magiclysm: A Total Fantasy Overhaul

Why are Zorcs more dangerous than orcs when they lose their armor and sword after turning into Zorcs.

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Can we have some mastery levels added to Crystalize Mana? 1k mana, 2 hours, and some hidden debuffs in order to produce 1 crystallized mana is a little much, especially when you can’t actually get any better at the spell.

I just edited json file for spells in magiclism mod to give a crystalise mana and some other spells a few levels. It is easy edit, really.

I got a scroll with the spell “Cure Light Wounds”, in the scroll says it costs 800 mana to cast, but when I go to cast it, says it costs 950 mana to cast.
Why is it different? What happened?

your hand encumbrance.

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bleed is one of the best spells in the game, ngl magus is kinda bad

Do I have to give up most magical loots like rings, boots, braces and belts for going full black dragon mutation (or any mutation that will make you need oversize equipment)? If yes then that’s a huge bummer going that route.
And I have saw the idea list, what is “each color” mean to dragon? Is just the five chromatic dragon or include metallic too(if we are talking about dnd dragons)?

Sorry if this is an inappropriate question to ask, or not the right place to ask, but is there a way edit/debug the mod to remove the limitations on picking between two different spell trees?

For example, giving the character access to both stormshaper and kelvinist spell trees?

The Magiclysm No Class Restrictions mod comes standard, Cochise. I’m using it right now.

What do you mean by “come standard”? It’s definitly not one of the mod included wiht the game by default

Then I certainly don’t know where I picked it up, since I haven’t downloaded a single loose mod since reinstallation.

@KorGgenT Figured I’d let you know that the upgraded enchanted weapons don’t seem to be listed in the tables of their respective martial arts. Don’t know if this is intentional or just an oversight; I’ve just been editing the Animist life-athame into the Eskrima and Silat lists by hand.

You did though, these are the bundled mods Cataclysm-DDA/data/mods at master · CleverRaven/Cataclysm-DDA · GitHub
Anything else is 3rd party.

u can debug urself a “learn all spells” in

hello, one question, how does the technomancer’s minor quantum tunneling spell work? It lets me go through the adjacent wall, nothing appears in the status window either, am I using the spell wrong or is it an error?

selected the spell

the warning that the spell has been cast

nothing happens and nothing appears to tell me that it is activated in the menu, nor does it allow me to go through the adjacent wall

I’m using the stable version of android, I think it’s the one in the playstore

Sorry for bad English.But how to obtain mercury and other magic stuff for crafts?

Using the latest experimental version….prices for guns offered by the Forge of Wonders seller are now negligible.

How do players get enough money to purchase items?

Any good sites to find magical items?

oh shit this is later, but wizard towers and magic shops usually have lots of good items