I noticed while using my USP 9mm that every time I reload, it loads 9 shots. It’s almost as if I have an infinite supply of clips. From the tiny bit I understand about the game’s mechanics, this might be tricky to implement, but having clips/mags be separate from guns would be an amazing addition to the game.
Instead of just reloading your gun, you’d have to have a clip with bullets loaded into it.
This sounds a bit confusing reading it back, let me just give an example.
Greg (A typical survivor) finds himself facing off 12 zombies slowly coming down a hallway at him. He opens fire, killing 7 of them with the bullets in his USP .45. He reloads, putting a new clip in. An empty clip, from his first volley of shots, is added to his inventory, and the full clip that was in his backpack is taken out and put into the gun. He fires again, killing all but one zombie, and using up that clip’s ammunition. He tries to reload, but realizes he only had two clips.
Greg now has two choices. He can go into his inventory and use ‘[a]ctivate’ on his USP, and load one bullet into the chamber (most mag/clip-fed guns can have one bullet loaded into the chamber separate from a magazine, meaning if you did this with a full clip in a USP, you’d actually have 10 bullets in the gun. One in the chamber and 9 in the clip)
Or he can pull out a magazine, and, sort of like loading a shotgun, he can put bullets into the mag one by one. Then pop the clip back in his gun and finish off the last zed-head.
Basically, clips would be scavengeable, with one clip for each gun type. A pistol clip, rifle clip, saiga/shotgun clip, assault rifle clip, etc. You’d have to load up the magazines/clips with bullets before you can, in turn, load them into guns. Reloading while holding a clip would add bullets to it, and reloading while holding a gun would search through your inventory and load in the clip with the most bullets that would fit that gun. Disassembling a clip would unload the bullets from it, so you can load up a different ammo type. All guns come with one clip in them already, but finding others would be harder. Clips for pistols could be found on some zombie police officers, and clips for rifles and SMGs would be on zombie soldiers. All clips could be found in gun stores and sometimes, rarely, in sporting goods stores.
When loading a clip, if you have more than one type of ammo that would fit, you’d get a prompt asking you which type of ammo you’d like to load.
Loading a clip completely would take a long time, but the length of time to reload a gun would be shortened slightly to balance it. If you need a single shot off in a pinch, loading a single bullet into the chamber of the gun would take about half as much time as reloading the gun with a new clip, but you only get one shot.
This is probably way too complicated to actually add to the game, but I’d love more in-depth realistic mechanics like this.