If I have a liquid like salt water or acid in my vehicle tank and use it to craft, the fluid in the tank does not get depleted. Is this a known bug?
Seems game-breaking. I would have thought they’d fix that ASAP.
I just got a PR up to get this fixed, so hopefully it shouldn’t be too much longer before the bug is squashed.
Thanks, looks like they closed it. I use coolcthulus
version since it fixes the ridiculous aiming calculation bugs. Is there a way to make this patch work with that liquids fix? I want something that has the liquids AND the aiming fixes.
Coolcthulu updates his fork when major changes have happened to the experimentals, so its only a matter of time until he puts that fix in.