[quote=“prytoclasm, post:40, topic:3372”][quote=“Kevin Granade, post:38, topic:3372”]Hmm, that might actually be a bit broken now, hmm. We reigned in the “no stacking penalty” thing for fitted + 0 enc clothing to be “very low stacking penalty”, and I haven’t looked at how survivable deep ice labs are after that.
Basically you need to wear everything you possibly can, which means layering and warmth/enc is more important than total warmth. Also yea, you’re going to end up being heavily encumbered. Also you might even have to descend for short jaunts into the lowest level, and head back up to warm back up. Another option is fire.[/quote]
Yeah, I know. But torso/arm/leg encumberment of 10+ = evil. Even if it’s only a Zombie or Zombie scientist. It’s not always the coldness that kills you so deep, it’s the encumberment. Main issues so far for me are hands and mouth. Dexterity penalties are evil.
And not all labs are freezers. Some got nice temps even 8 stories down.
Next part is: running up from -96°C ‘comfortable’ to +30°C summer weather = !FUN!.
In the end it’s all about organisation. But tbh, not really much worth down so far.
All in all, you should not change it so that you can easily wander around in such cold environments. Keep it so that you can make short runs and all is fine. Risk vs. reward may be off all the time, but that doesn’t matter.[/quote]
It just dawned on me that the Rivet made that winterized survivor suit, so that might help too XD