[quote=“Random_dragon, post:4, topic:10367”]I kinda like this idea. I’m fairly certain it should be trivial to cook up an “extinguisher grenade hack” because I’m fairly certain the kamikaze function can be tweaked to cite any item that explodes. Though as the throwable fire extinguisher uses the hard-coded use action “THROWABLE_EXTINGUISHER_ACT” whereas most grenades use “transform” followed by “explode” this…might cause unexpected complications. I have no idea.
Making them seek out fire, and adding an alarm function that spawns them, obviously would be additional things to implement.[/quote]
Just have them drop the extinguisher on the fire. Maybe carry two or three, that’s how the extinguishers work though, they are triggered by the fire, not the throw, so if the monster can have a flag that tells them to seek out a fire and drop something on it, then this works out great.