Increasing zombie spawns should not reduce other spawns

http://smf.cataclysmdda.com/index.php?topic=4257.0

posted this in suggestions and got knocked off the first page quickly. lots of suggestions with the new release. This one bugs me quite a bit. I like to jack up the zombie spawns from the start, but I dont want other stuff reduced. i dont like this at all.

The problem here lies with how dynamic handles spawns, and it’s not exactly on the priorities list IIRC du to the fact that we are eventually planning to do away with dynamic spawn for an (very much-improved, with much more late-game capabilities) version of static spawn.

problem is that it makes increasing zombie spawns much less desirable and less interesting.