Sure post it, yours will also be the last request I’ll take this time.[/quote]
Awesome!
Thought I posted a reply already, but apparently I didn’t.
Anyway, with regards to traits and bionics, my survivor is still pretty much the same. Still green skinned, and all that. Internet here is suddenly being real iffy due to the weather all of a sudden, so can’t seem to upload a screenshot, but here’s more or less what she has now.
-Still green-skinned due to phelloderm mutation.
-I guess since it’s been half a year in-game since I posted a screenshot, I guess maybe her hair is longer? Doubt that’s important, since you can draw her with head gear this time.
-Survivor wetsuit on her arms, legs, and torso. In-game hoping that this gets a sprite soon, since it hasn’t got any yet. I guess it looks like a wetsuit.
-Armored leather jacket on arms and torso. Marshal badge on the jacket.
-Cargo pants on legs.
-Firefighter and survivor belt on the waist/torso. Combat knife sheathed on survivor belt.
-Survivor fireboots on her feet.
-Light survivor gloves, with medical gloves underneath.
-Monocle on the eyes. Well, eye.
-Survivor hood on the head, light survivor mask on the eyes and mouth.
If it’s possible, can you draw her eating breakfast, as if she just woke up and still kinda groggy? Like, so far your drawings have survivors look pretty dang cool (and they definitely look cool), so something goofy-ish might look interesting. No need to do it if it takes too much time. Gallon jug for drink, and a can of soup for food.
And if you draw it like that, no need for her to be wearing the mask, since eating with a gas mask like thing on seems weird. And the hood pulled back to reveal her head. Ponytail.
Technically, she’s wielding a cavalry saber this time, though if she’s eating I doubt that she’ll be holding on to it while consuming a can of soup.