is it just me or was the jabberwock spawn rate brought back to normal, it kinda makes me happy but then again they seem to have been buffed, being able to resist lava and fire … and what happened to fire being OP!
[size=4pt]and this time it happened before the night started :([/size]
[spoiler]In memory of: Garrett Huston
"again? fire you fail me once more!"
He was an unemployed male when the apocalypse began.
He died on Spring of year 1, day 1, at 5:10:48 PM.
He was killed in a forest in the wilderness.
Cash on hand: $0
Final HP:
Head: 0/96
Torso: 35/96
L Arm: 96/96
R Arm: 96/96
L Leg: 96/96
R Leg: 94/96
Final Stats:
Str 11 Dex 11 Int 11 Per 11
Base Stats:
Str 12 Dex 12 Int 12 Per 12
Final Messages:
5:10:48 PM Something hits your head.
5:10:48 PM You whack the jabberwock for 6 damage.
5:10:42 PM The jabberwock hits your head.
5:10:42 PM The jabberwock hits your eyes.
5:10:42 PM You’re blinded!
5:10:36 PM You’re knocked to the floor!
5:10:36 PM Your left leg is battered for 5 damage!
5:10:36 PM The jabberwock swings a massive claw at you!
5:10:36 PM You hit the jabberwock but do no damage.
5:10:30 PM The jabberwock hits your torso.
5:10:30 PM Your torn t shirt (fits) is ripped!
5:10:30 PM The jabberwock hits your torso.
5:10:30 PM Your ripped t shirt (fits) is ripped further!
5:10:30 PM You whack the jabberwock for 5 damage.
5:10:24 PM The jabberwock hits your torso.
5:10:24 PM Your t shirt (fits) is ripped!
5:10:24 PM Your cracked rain coat is ripped!
5:10:18 PM The jabberwock hits your torso.
5:10:18 PM Your cut rain coat is dented!
5:10:18 PM You whack the jabberwock for 10 damage. Critical!
Kills:
d - dog x2
Z - zombie x7
Z - fat zombie x2
Total kills: 11
Skills:
bartering: 0 (0%)
computers: 0 (0%)
construction: 0 (0%)
cooking: 0 (0%)
driving: 0 (0%)
electronics: 0 (0%)
fabrication: 2 (0%)
first aid: 0 (0%)
mechanics: 0 (0%)
speaking: 0 (0%)
survival: 1 (62%)
swimming: 0 (0%)
tailoring: 0 (0%)
trapping: 0 (0%)
archery: 0 (0%)
bashing weapons: 1 (86%)
cutting weapons: 0 (0%)
dodging: 0 (17%)
marksmanship: 0 (0%)
launchers: 0 (0%)
melee: 2 (7%)
piercing weapons: 0 (0%)
throwing: 0 (0%)
unarmed combat: 0 (0%)
handguns: 0 (0%)
rifles: 0 (0%)
shotguns: 0 (0%)
submachine guns: 0 (0%)
Traits:
Addictive Personality
Forgetful
Lightweight
Robust Genetics
Trigger Happy
Truth Teller
Ugly
Ongoing Effects:
Pain (24)
Bionics:
No bionics were installed.
Power: 0/0
Weapon:
e - marked makeshift crowbar
Equipment:
a - boxer shorts (fits)
b - jeans (fits)
c - shredded t shirt (fits)
d - sneakers (fits)
i - knit hat
r - neoprene arm sleeves (fits)
t - shattered rain coat
Inventory:
k - loose caltrops [2]
q - cash card (52201)
g - matchbook (19)
w - pocket knife
y - apple
o - blueberries
z - strawberries
f - plastic bottle of clean water (1)
j - Adderall (10)
h - thread (50)
Lifetime Stats
Distance Walked: 2426 Squares
Damage Taken: 111 Damage
Damage Healed: 0 Damage
Headshots: 0
Game History
| Year 1, Spring 1, 8:00:00 AM | evac shelter | Garrett Huston began their journey into the Cataclysm.
| Year 1, Spring 1, 5:10:48 PM | forest | Garrett Huston was killed.
[/spoiler]