[quote=“Straume21, post:7, topic:12977”]I have dealt with this same problem myself, and I have found a few different ways to combat this problem, which I will share with you now.
- Play the endgame
The endgame in cataclysm is open-ended, but there are a few scenarios that most survivors don’t have access to until they are legitimate badasses. These include mines, lab raids, strange temples, and mycus. If you don’t know what mycus is, I’m not going to spoil it for you, but it has to do with triffids. If you’ve never ventured into a triffid grove to try and kill the precious heart, I would strongly recommend it. It’s really hard to exterminate the bastards completely, and it’s extremely easy to die in the close-quarters hallways of the triffid base.
- Play with different restrictions/a better story
Role play. Cataclysm is really good for this, and it’s fun to do. Spawn an NPC and role play that you are their bodyguard, and that if they die, the game is over. Set a destination at the beginning of the game, however far away. Try to reach 0,0 on the map. Take every drug you find. Honestly, anything really far outside of the box has a tendency to make the game more fun when you decide to play a serious game again. Try all the different professions, all the different start locations. Play the game with all of your stats at 6. Play the game with city size set to 1 and city spacing set to 100. Play the game with city size set to 100 and city spacing set to 1. Play the game with 100-day long seasons, and item spawns set to .1. Play the game with NPCs set to 100 (it’s basically day Z).
- Horde mode
If you aren’t playing the experimental version of the game, download it now and play with horde generation on. It’s really hard, especially if you set the spawn rate to 5.00+. It makes the whole game different, given the fact that you can literally die at any time from a horde randomly spawning in a field that you are strolling through. It makes the game much more intense, and you will lose a lot more characters this way. (also, you can manually turn horde mode on in world options for a game that doesn’t have hordes activated… just be warned, you cannot reverse this change once the option is modified.)
- Modding
Mod the game yourself. Download Notepad++ and make your own guns, weapons, armor, tools. It’s really fun and it’s not actually that difficult. The most fun that I’ve had in cataclysm in the past year of gameplay has been in characters whose professions and items I have modded in myself. I don’t know if anyone has mentioned it already to you, but if you don’t have the Add Bandits mod, type it into the search bar right now and download it. It adds a new faction of human bandits with various guns and armor that can squash your week old character like a black rat, and in groups, can even pose a serious challenge to the toughest survivor. One pistol-wielding bandit may be easy to pick off, but a group of 10-15 bandits can spit a stupid number of 9mm at your characters, and they have a tendency to clear cities and claim them for themselves. Also, it’s really fun to see a streetful of zombies descend on a group of bandits and watch the ensuing destruction.
That’s pretty much all I can suggest, but I hope one of those things helps![/quote]
Alright! On those particular notes I have a few questions/comments.
2: Is raiding a lab different than starting in one? The character I’m rolling around with right now was a volunteer mutant experiment who started in a lab. Lizard serum was the mutagen the game seemed to favor spawning into the various chemical rooms so that was the stuff I used on my guy. Nasty opening location, but nothing an abundance of caution couldn’t handle. Are labs different if you attack them from the surface?
4: A lot of that looks like good stuff to consider with new characters! However, I was under the impression that city sizes maxed out at 16 and distance maxed out at 8. How do you get the ability to unlock the capacities of those options to 100?
5: Is Horde Mode the combination of turning static spawn to false and wandering spawn to true? I ask because that was my initial impression of how to operate with moving hordes of zombies, but I haven’t confirmed this and I haven’t upped the zombie spawn rate.
6: Bandit mode sounds like a bloody blast! I had heard that it was an obsolete mod (I’m using up to date experimental builds) so I’ve overlooked it so far. However, if it’s still something worth grabbing then I definitely will do so.