Yeah, the 1 year anniversary of the site and DF thread was January 1 of this year. (The project itself can be traced back bit farther to when TDW started working on his version of Cata, which according to Github would be Sep 26, 2012 for when TDW made his “initial commit”, though it could have been worked on before that, it’s impossible for me to check the whalesdev forum thread to see when it was established, as the whalesdev forums no longer exist.)
Thanks for keeping the “flame” alive John, even if it’s just a birthday cake candle
Been oh so busy moving and settling in at new job, hence lack of post, trying to nudge the code toward a release though.
"Yes! Let us drink to celebrate the anniversary of Cataclysm Dark Days Ahead! For the good times, as well as the bad times, where our characters get ripped apart by the unknown horrors of dimensions unknown.
Pulls some vodka out of the bag, as well as a plutonium cell, puts the plutonium cell in the vodka, and drinks it.
Zaweri sees a huge building with strobe lights. "They are partying, aren’t they? Time to join in the fun!"
Zaweri goes inside, grabs a beast mutagen flask, and heats it up with his toolset, and drinks it.
“You have gained the mutation Insanely Strong!” "You have gained the mutation Shouter!"
Zaweri lets out a beastly bark in the favor of Cataclysm.
HAPPY 1ST BIRTHDAY CATACYSM-DDA!
Wow. And does anyone know when Wales started? This game’s development has been going for quite a while then. Clearly everyone involved is invested and passionate about it…and the fans and players too. I think what’s been done so far is really getting to a good level of refinement.
I first came across the original version probably 1.5 years ago. I remember putting it on my course computer and having a good laugh with people while playing it…“watch out for all the Zs!” “what’s that d following you?” - “oh that’s my dog, he’s awesome”, and all the hard drugs casually lying around amidst cans of beans and stuff.
I like that more and more these days great games (and the great communities that grow around them) are being created by people without the need for the whole development/publishing company corporate stuff. Yay internet, it does the same for music, art, heaps of other things.