do you remember, when did you start playing cataclysm? how did you first hear about it? how completely fucking awesome was it? did you fare well with the controls and graphics?
i remember, it was right around when whales went on hiatus, either a little before or a little after. i came to it through roguebasin; i was browsing the news ticker with various news and updates to different RL’s (cata is still up there) and found this absolute gem in the rough.
i had played angband and stone soup a bunch, and of course dwarf fortress, so i didnt have a hard time picking up the controls (except when my new laptop didnt have a numpad)
i dont even remember what it was like way back then… anyone still have a hiatus copy laying around after all this time? there werent even vehicles IIRC right? man i would love to get my hands on that just to see how much work you all have put into it
I started playing a while ago, but it was short-lived. I felt the game needed something a little more, and I dropped it until I heard about Dark Days Ahead.
I don’t remember much when I played before DDA, but crashing all the time is something I’ll never forget. Still feel it’ll happen to me when I’m playing…
Thank Mountain Dew for the Autosave.
I seriously doubt that people in here have those feelings towards you.
On other news, I first played cataclysm back when Whales was still working on it. But I never played much back then and abandoned the game and my forum lurking in about a month.
I then rejoined a bout the time the kickstarter launched.
I started playing around of late 0.6 version. I found Cata by some-guy-comment in other Z-survival-game and Googled it. Love that concept of finding masterpiece through random article or someones comment. Found Dwarf Fortress similiar way.
I was a roguelike noob back then, having tried DF and lost, i lurked roguebasin for the best coffeebreak roguelike, because i was really bad at rls back then. So i found the normal Cata and i liked it, and when i saw DDA and the cars and the stuff i was really amazed. I don’t play much the last days but the forum is awesome, so…
I can’t remember where I found out about it for the life of me, but it was back when Whales was still developing it. I think around the time the whole dildos/other sexual content in the game came up on the old forums.
Is it weird that’s the “landmark” that I remember?
Switched to linux about a year ago, started looking for native linux games and discovered Dwarf fortress / roguelikes
(i was immediately hooked on the ASCII-‘graphics’).
Then i read this post: http://indiestatik.com/2013/03/08/roguelike-primer/
That’s where I learned about C:DDA.
The first version I played was 0.3 or 0.4 (not sure anymore), haven’t missed a release since.
I had been playing other roguelikes, so i didn’t have much problems with the controls.
I remember that when i first played it I thought: This is exactly what I’m looking for in a game.
(Reading the designdoc was really fun!)
I’ve been following these forums for some time now, haven’t posted much but I have to say:
This community is awesome
Goes into a mysterious voice.
"Many things have been found while browsing the internet’s many pages. Some good, others… N-" Loud cough from off-screen.
Fucking around with the internet, randomly put in DDA and it came up with the game.
I started sometime in march 2013, back when Jefmajor was doing a lets-play of 0.3 i think it was. Took me a week to get into cataclysm because i was on a family vacation back then, but I’ve been in love with it ever since.
ha, that was a great article. i loved that cata is listed under ‘expert’ lol. also enjoyed the entries for DF and URW
i remember seeing that inventory was managed not only by weight but also arbitrarily by volume as well, sort of like a dynamic Diablo-like system, and i thought that was really excellent design. that, coupled with my general lamenting for the lack of good “survival” (not horror survival) games or sims around, and i was sold on cata from the very beginning. excellent game. the “simulation” of survival needs is really spot on and i appreciate it as a shining light in the darkness where “realism” should be in modern gaming, indie and mainstream alike, where it is erroneously claimed to be
I think I originally heard about original Cata a long time ago but couldn’t figure out how to compile it so I forgot about it. Then somewhere around mid June of last year I heard about it from the Rogue: Survivor forum’s “Other Games” thread so I finally took the time to learn how compile it. A short while later I discovered that you could just download and copy it to a folder. Then not much later I discovered DDA, and have been hookered since.
i played nethack, and wanted more so i googled for free/opensource rougelikes
first version i played was 0.4 i think… or 0.5, something like that
first time i stepped into the game… i remember the shelter, and there was spider web on the north and safe mode keept bugging me about a spider