So far I found a public works at the start in pretty sweet spot where I haven’t been in any danger of attack. Found a great cache of weapons and supplies. Ran into some basic but handy bionics which got installed without incident. Got a wheelbarrow and replaced the box with a trunk to carry more stuff during night raids. Encountered a farm which I pillaged for seeds. Thanks to the tools at the public works, and the wheelbarrow, managed to craft wooden barrels so I wouldn’t be in trouble water-wise once summer rolls in 50 days. Then while sorting through a pretty poor military bunker, I got a granade. Amazingly, luck held out and gave me buffs, and before that found an artifact that’s kinda okay on a desperate situation. And early on I found an atomic coffee maker.
And most recently, due north from the public works, I found a LMOE shelter. Not a lot of stuff, practically nothing compared to all the stuff I got stored in the public works base, but it’s close to the farm, and I reckon with around 10k or so units of gasoline I can tunnel my way to that shelter, which is also close to the farm.
So basically, a good run so far. I haven’t even seen a fungaloid or triffid yet. So that’s my conundrum. It’s become a pretty relaxed game so long as I play carefully. I wonder if I should try to make it more challenging, or accept my current run of luck and roll with it. Finish setting up my main public works base, then set up a network of tunnels leading to several more areas. One thing to note is the public works is surrounded by decent-sized towns, and the LMOE shelter is relatively close to a huge city, so if I decide to start to wage a war on the zombies, I could have a lot of fun later.
So, like should I keep on going, or will the boredom of being too lucky reduce a lot of fun?