I don’t know if this has been posted, but I just found a way to make unlimited rags.
In the build that I am playing, making a trench coat costs 11 rags and some thread. When you cut up that coat with a knife, you get 17 rags. Rinse and repeat for unlimited rags, and disassemble the rags for unlimited thread. Or strings. Or ropes.
I know that rags are pretty plentiful to begin with, but using this, you never have to go anywhere to get some.
Disassembling rags into thread is somewhat counterbalanced by taking over an hour for each rag. Though yes, it should require more rags to make an item than you receive for disassembling said item.
I think trenchcoats used to take 20 rags. I assume that was lowered but the cut-up time wasn’t. And yeah neither thread derivatives nor rags are rare at all considrring windows
Rags are extremely abundant, this really isn’t a balance issue.
It is, however, a logic issue. Things like this can irritate some folk. It is probably better to nip it in the bud when it shows up…