Awesome. The more modularized the game becomes, the more modifiable it is. This ought to make it significantly easier to create custom chems and such.
Read about what you’re up to in terms of json-ificating drug effects, Kevin. Lots of interest in that one.
I’d like to see customizable hallucinations too if that’s possible. Let’s compare the effects of datura to acid for example…
Completely different hallucinations, ant-cholinergics are.
Nightmarish 12 hour long ordeals.
I’d like to be able to create good hallucinations and bad hallucinations and designate them for different drugs.
Like, crack addicts seeing coke-bugs. Wait, I think that’s already implemented.
Also, I’d like to be able to create DI_METH-like effects for each drug.
Because that allows a person to add some pretty nifty messages to meth. But each drug could be like that. Hell, each serum could too.
DI_HEROIN, DI_PINKTABLETS, DI_ADDERALL, DI_CUSTOM, DI_PRESCRIPTIONPKILL1-5, DI-PKILLCUSTOM, DI-STIMCUSTOM…
Right now, only the code for meth allows for really indepth drug effects.
Or it was like that the last time I checked the source and took a crack at .ccp coding.