Hello everyone.
I have noticed this since I began playing Cataclysm DDA on version 0.A and it continues to happen on 0.B (Mac version, both cases). I hope this is just something I missed when configuring the world.
If I leave the settings to “static spawn: true”, the game begins with zombies already in it, as expected. However, when I create one with “static spawn: false”, that is with Dynamic Spawn on, the results are the same. Shouldn’t I be able to reach the city without any encounters for 90 minutes? One could argue that I took too long, but that can’t be it. I usually go outside, fetch a rock, make a makeshift crowbar and run towards the nearest house through the shorter route possible. I usually get pestered by the safe-mode alerts even before reaching halfway there! I have just played now and created a new world, reset it just for safety and got attacked by two skeletons and at least three types of zombies.
Did I do something wrong? Is this a mac issue only?
Thanks for the help!