I am working on Debian packaging and this is almost done.
I am not good writer, please help me with package long description.
I need descriptions for these packages:
cataclysm-dda(console version)
cataclysm-dda-tiles(SDL version)
cataclysm-common(shared data files, translations)
cataclysm-gfx( tiles and fonts)
Example from Dungeon Crawl package:
Description: Dungeon Crawl, a text-based roguelike game
Crawl is a fun game in the grand tradition of games like Rogue, Hack, and
Moria. Your objective is to travel deep into a subterranean cave complex and
retrieve the Orb of Zot, which is guarded by many horrible and hideous
creatures.
.
This is the console version, for tiles, use crawl-tiles instead.
.
This is the Stone Soup version of Dungeon Crawl.
Or i can push scripts without description and someone change it on git.
Thank you so much for working on packaging, I’m really excited about this.
The main description, probably repeated on each package:
Description: Cataclysm: Dark Days Ahead, a text-based zombie survival game.
Cataclysm is a grim game set in a grim world where for all intents and purposes
hell has assaulted earth and established a beachhead with intent to occupy.
You stand alone, afraid, likely alive by coincidence alone, in a situation which
imminently threatens not only your personal survival but the survival of humanity
and our earth as we know it. Beset on all sides by shambling, shrieking,
pus-dripping horrors straight out of the nightmares of Humanity's collective
unconscious, you make your way through this desolation that used to be a world.
Blurbs for each package:
cataclysm-dda(console version)
This is the console version, for tiles, use cataclysm-dda-tiles instead.
cataclysm-dda-tiles(SDL version)
This is the SDL version, with tile-based graphics and sound support.
For the console version use cataclysm-dda.
cataclysm-common(shared data files, translations)
Shared data files and translations for the game.
cataclysm-gfx( tiles and fonts)
Tilesets and fonts for the game.
[quote=“Kevin Granade, post:2, topic:7022”]
Description: Cataclysm: Dark Days Ahead, a text-based zombie survival game.
Cataclysm is a grim game set in a grim world where for all intents and purposes
hell has assaulted earth and established a beachhead with intent to occupy.
You stand alone, afraid, likely alive by coincidence alone, in a situation which
imminently threatens not only your personal survival but the survival of humanity
and our earth as we know it. Beset on all sides by shambling, shrieking,
pus-dripping horrors straight out of the nightmares of Humanity's collective
unconscious, you make your way through this desolation that used to be a world.
[/quote]
You may want to include in that first line about it being a rogue-like. Something like:
Description: Cataclysm: Dark Days Ahead, a text-based zombie survival rogue-like.
That’s intentional, it is not in my opinion a rogue like.