Hey, is your graphical DDA crashing on startup? D8
As we’ve been over repeatedly on the forums, and worked out on Github, apparently the necessary libraries to run SDL2* aren’t included in Windows.
Therefore, if your 0.A “Graphical” or “Tiles” experimental DDA is crashing on startup, that’s probably the first thing to check.
The good news is that we’ve got copies of the necessary libraries. They’re linked in both threads above, as well as right here: if HRose/Abalieno’s mediafire doesn’t work for some reason, I’ve put the .zip on my dropbox as well.
Here’s a copy of the dev-box DLLs from our build-server manager Narc, hosted on my dropbox. You can get a direct link from Narc on the Github page I linked. Name’s different for one file, but sizing appears the same and they both work.
All you need to do is grab that pack, unzip it, and drop the files in the same folder as your cataclysm-tiles.exe.
*SDL and its successor SDL2 are open-source code engines. The primary difference (from the user perspective) between SDL(2) and Curses, Cataclysm’s original engine, is that SDL allows for tilesets, differential fonts, mouse support, and potentially sound. Curses usually runs somewhat faster and is less fiddly to compile; it also didn’t need these libraries.
Edited to add Narc’s package-KA101