Posting this thread to keep people updated on what I’m working on, and to make it easier for me to do changelogs when I post an update.
Feel free to discuss what’s being worked on, and ask any questions.
Right now I’m hunting down old mods and merging in nice things from them.
So, current changes:
Moved lawnmower deconstruction into DinoCat’s deconstruction system, and removed the iuse functions of screwdrivers and wrenches
Implemented Anticheese’s reading changes
Implemented DinoCataclysm’s various crafting fixes.
Implemented DinoCataclysm’s furniture deconstruction.
Implemented DinoCataclysm’s changes to inventory, you’re now only shown items relevant to the button you press (Clothing for (W)ear, food for (E)at, etc)
Implemented Leonon’s Survival skill manual and Mechanics textbook.
Added Acidbomb crafting, because I’ve never even found one of them. Recipe is temporary.
Increased the amount of components allowed per crafting recipe (Background change)
Added scrap and wires to many electronics recipes, scrap to cover the issue of device cases, wires because wire.
Working on:
Finishing Chain link fences, they’ll be craftable by the player, you’ll be able to collect the mesh using wirecutters.
Pondering:
More structures. Storage lots full of storage units, will hold misc crap and very rarely have rare stuff.
A little bit more variance for existing buildings.