Current Dev Stuff

I don’t know where to post it but… thank you guys for rearranging and reworking that “metal gates” code. At first it was written in a several places in source code, but now it’s in a single routine in game.cpp. That’s really an awesome coding style! I was thinking also about refactoring of conditions (they seem to be redundant), but it’s may be better to leave this alone.

I’m thinking to fill basic houses with those armchairs, cupboards,… which are seen currently on farms only.

So just woundering if you will ever and/or when you guys are going to work on lore text (aka random stuff like pieces of papers that tell of stories of before the cataclysm, science notes, survivor stories and the what not)

That’s the sort of thing we’ll start working on once all the major bugs are gone and the major systems are overhauled, probably.

Are these current things your working on or is this thread old?

The thread’s old, I’m just bad at updating things