[quote=“MarkB, post:4, topic:2810”]Static vs. dynamic spawn only affects zombies, not the other monster types.
And as mentioned, noise can trigger spawning, so if you’re driving through in a gasoline-powered car or firing an unsuppressed weapon, you’re liable to be triggering extra spawns.
Also, if you sleep in an area where critters are constantly spawning, they can build up to crazy numbers overnight.[/quote]
Yeah, I’m driving through these regions in a car at around 150km/h and there were THOUSANDS of monsters immediately.
I mean, this spawn-on-noise mechanic sounds nice on the paper, but the amounts I’ve seen were pretty damn ridiculous.
Unfortunately I died recently so I can’t provide a screenshot, but believe me, if your car breaks its an instant game over. Otherwise it feels like drilling through a screen of meat.
So basically, if you’re on a car, you get crazy spawns. If you’re on foot but are making noises you’re screwed. If you’re sleeping there, you’re screwed. And they’re spawning dynamically just in case anyway, even if you’re not doing anything.
I’ve been near anthill that had ants in around 15x15 map tiles, all covered with these insects - if areas with crazy spawning mechanic were small, it would be understandable. But they’re so big, you can sleep in a house just to find out there was a Triffid grove in nearby forest that you couldn’t see, so now you have mouthfull of triffids swarming the town.
Also, river. Good luck crossing that bridge.
I really hope it gets tuned down a little. Or more like, a lot.