as a player of CDDA and involved with modding and seeing the game improvement, i can say that even CDDA is designed as a simple game with both ASCII and SDL tiles graphic, i love how the game has this uniqueness : Open-World, Crafting, survival, Rogue-like game
all of them fits into me because im a kind of person who loves sandbox, open world games with survival and RPG-like progression like stats and skills and stuff and has a challenge of roguelike games where death is not an option but rather a challenge. CDDA offers me a quality that is on par with games i’ve ever played (Skyrim, State of Decay, and bunch of indie survival games). the game is free but gives me a same quality as a 100$ game… and hell i’ve even got my first JSON modding knowledge from this game thanks to help of community and github members. this also proves my theory that graphic are not the main standard of a game, its the content, gameplay, and challenge it offers to the player.