So I was looking for soundpacks for CDDA and sadly there only seems to be four of them, the original outdated one by Vulkan, ChestHole’s, C-Soundpack and RRFSound. Most of them are similar, but with some minor variations (music being the main difference). I liked ChestHole’s standard soundpack the most, though it had some annoyances that made me create my own version of it.
This soundpack is based on ChestHole’s soundpack mixed with some RRFSounds, but with some new sounds, some replacements and cleanups to remove crackling, popping and poor looping. The music with rain embedded into them were replaced with new songs as well. This should fix the “it’s raining while it’s not raining bug”. I’ve also added gunfire sounds to all vanilla firearms (as of May 2018). I’ve added a bunch of new songs that match the overall tone of the songs included in the standard ChestHole’s soundpack (which originate from Vulkan’s soundpack).
If CDDA receives proper support for adding sounds for every single action that creates sound, I will probably update this to cover everything.
I just got a Youtube Copyright Claim on a Cataclysm live-stream episode that used this soundpack. The copyright holder blocked the video entirely so you might want to communicate the copyright status clearly in the soundpack info/notes. I am testing Youtube’s song removal feature to see if it clears things up. Thankfully, i only used the soundpack on a few episodes and so far this is the only one that got flagged.
edit> The song removal tool took a few hours to process but did remove the music successfully which resolved the claim issue.
Regular JA2. Only the death/hurt sounds are from JA2 and this applies to all soundpacks as far as I know. This one uses different death/hurt sounds than the other soundpacks though, but they are still from JA2.
Since you are live…I like the mods listed for sound so it is nice to have this pack even though I haven’t tested it out. Are all actions given sound to date?
One of my fav is breaking glass windows etc. But I use earbuds and the one for alarm systems REALLY coould be turn lower. From chests that is. If your is the same or as loud, mind tempering it a bit? Just pre-emptively asking because I cannot always get internet access. Thanks all the same =)
I’ve covered all the actions that are supported by soundpacks thus far in CDDA. I spent a bunch of time adding smash sounds to all the furniture/terrains, but I might’ve missed something since there’s hundreds of entries of those. If you notice any missing sound when you smash certain terrain/furniture, feel free to report them.
I don’t think I lowered the alarm sound, but I will probably do it for the next time I update. If you want to change it yourself in the meantime open soundset.json with a text editor and search for "env/other/security_alarm.ogg" and change the volume of that entry from 90 to something lower like 30-50 perhaps.