[quote=“danlett, post:49, topic:7916”]Hey. I’m a Mac user so I know I deserve no sympathy, but I cannot get the new builds to work. I was able to run 0.A easily enough from the terminal, but these .apps fail to launch (tiles and curses). The tiles version gives this fault (in console):
Line 7 Segmentation fault: 11
I installed xcode, dev tools, command line tools, homebrew and got gcc and the other libraries/pre-requisites listed above by BluePirot. I am using 10.7.9 (the build file seems to suggest that CDDA supports 10.7 and up). I am not sure why they won’t run. I would love to try tiles, but I’d settle just to play ascii 0.B at the moment. I even attempted to compile it, but I ran into user-stupidity issues.
Could anyone talk me through this or possibly put up a build like the 0.A build (without the executable) as that one worked just fine.
Thanks so much. What a game.[/quote]
Can’t launch 0.B either. You can use the Wineskin Winery to run Windows version, that works for me.