[quote=“Binky, post:26, topic:156”]Max appreciation for what you’re doing with this, really seems to be going in the right direction in my opinion. As you’ve said, I think it should be a bit easier that DDA, just due to DDA being silly difficult (unless you know all the ins and outs of everything) and relied upon you using all the crazy stuff lying around.
However, my suggestion to still keep it ‘hard’ and realistic would be that instead of making zombies harder/faster/lots of different types it might be better to scale down the player’s weapon damage/armour/gun shops. This would mean that you could keep the shambling hordes and it would be more (as you said) unfortunate circumstances/not being careful/starvation.
This combined with the hopefully soon implemented weather system and maybe a reduction in food (either in the amount to be picked up or in the amount of nourishment it gives) would make for a true survival simulator.
Also, possibly a quick way to get rid of bionics from the start is just to remove the bionics perk? (as it’s an easy fix)[/quote]
There is already a weather system in game form my knowledge. Sadly I don’t get to actually play much, as I spend most of my time coding and testing stuff. Does it not work properly?
I think you will find that the game is much more difficult with bleeding and the adjustments made with the latest build. Especially early on.
Removing bionics is going to be a process i plan on starting once I get some of the basic stuff implemented. I am almost ready for that.