So I have a question(or 2) about (possibly) somewhat advanced techniques, if they’re already in the game and if they can be emulated or replicated.
My first question is about attaching status effects to “guns” (as in the weapon’s or ammo gives a status effect to whom it shot, with a rusty nailgun and getting tetanus a fallout gamma gun and getting irradiated(effect) for example). Is this even possible or in theory something that can be replicated in a json?
My second question is about “no effect moves” or “turn wasting moves” exp. (“The
zombie hulk yells in confusion and scratches it’s head!”) Without using snippets is this still possible? I seen that the wolf has a [ “HOWL” ] special attack that does nothing but make a bit of noise so surely it can be replicated minus the sound emit right?