{
"type": "effect_type",
"id": "poisoned",
"name": ["Poisoned"],
"apply_message": "You feel poisoned!",
"desc": ["You have been poisoned!"],
"miss_messages": [["You feel bad inside.", 2]],
"int_add_val": 1,
"max_intensity": 3,
"int_decay_step": -1,
"int_decay_tick": 4000,
"decay_messages": [["You feel a little better.", "neutral"], ["You don't feel poisoned any longer", "good"]],
"rating": "bad",
"resist_traits": ["POISRESIST"],
"pain_sizing": true,
"hurt_sizing": true,
"main_parts_only": true,
"base_mods": {
"per_mod": [-2, -1],
"dex_mod": [-1, -1],
"str_mod": [-2, 0],
"speed_mod": [-5],
"pain_min": [1],
"pain_chance": [150, 900],
"hurt_min": [1],
"hurt_chance": [450, 2700]
},
"scaling_mods": {
"per_mod": [-1, -0.5],
"dex_mod": [-1, -1],
"str_mod": [-2, -1],
"speed_mod": [-5],
"pain_min": [0.5],
"pain_chance": [-25, -200],
"hurt_min": [1],
"hurt_chance": [-25, -900]
}
},
{
"type": "effect_type",
"id": "badpoisoned",
"name": ["Badly Poisoned"],
"apply_message": "You feel badly poisoned!",
"desc": ["You have been badly poisoned!"],
"miss_messages": [["You feel awful inside.", 4]],
"int_add_val": 1,
"max_intensity": 3,
"int_decay_step": -1,
"int_decay_tick": 9000,
"decay_messages": [["You feel a little better.", "neutral"], ["You don't feel poisoned any longer", "good"]],
"rating": "bad",
"resist_traits": ["POISRESIST"],
"pain_sizing": true,
"hurt_sizing": true,
"main_parts_only": true,
"base_mods": {
"per_mod": [-2],
"dex_mod": [-1],
"str_mod": [-2, -1],
"speed_mod": [-10],
"pain_min": [2],
"pain_chance": [100, 500],
"hurt_min": [1],
"hurt_max": [2],
"hurt_chance": [300, 1800]
},
"scaling_mods": {
"per_mod": [-1],
"dex_mod": [-1.5],
"str_mod": [-1.5, -1],
"speed_mod": [-5],
"pain_min": [2],
"pain_chance": [-20, -100],
"hurt_min": [1],
"hurt_max": [2],
"hurt_chance": [-25, -500]
}
}
I have 2 poison replacements here. I mean to use this in conjunction with the venom tags in order to make a linger-term poison attack from monsters.
The issue Im having is getting it to affect the PC for more than 1 turn. It does apply. It does not stick for longer than 1 turn.