[quote=“Miloch, post:1, topic:205”]Rotten meat:
I’m sure you already know you can cook it and it becomes normal. Maybe make it so it’s not cookable instead of what I read about making rotten cooked meat? Rotten meat never rots away. If you start a new character, the old meat that is lieing around will go rotten at the same date as it originally would have. So if on my first play through the meat would have gone bad on the 30th day of play. Then my new character will have that meat around for 30 days just fine, hot and fresh even! Also I generally leave it piled against the outside wall atm. Craft my cooked meat through the wall.
quick fix just delete your old world and you wont have to worry about it 
Crates:
Cannot be opened with a crowbar. Maybe just not implemented yet?
Also, found liquid cleanser (the stuff that erases mutations) in the crate… Just the liquid, no container. Noted this when I went to pick it up. Said I couldn’t pick up liquid.
I had bashed said crate open.
** Using the “a” function will bring you to your inventory then select your crowbar, or equip the crowbar and use the “A” function, however a low strength character may take a few tries. also you need to examine liquids and have an empty container in your inventory to pick them up (I havent had this occur to me yet) should display "do you want to drink from your hands Y/N press N and it should bring you to your inventory to fill a container**
Lab+underground level:
I opened two doors into solid stone. Same tile there was two double doors to go through on the opposite side. Seemed like the entire tile was offset.
** I dunno xD**
Mutations:
From my understanding, initial traits should not be loseable. Lost my Fleet-footed trait to mutation. Also when my fleet-footed mutated into road runner one time I couldn’t see it in the list.
** Did you try hitting tab over to your traits list and using your arrow keys to go down, sometimes the new traits go to the bottom.**
Mansions+Megastores
Saw a Megastore overwrite three tiles of Mansion.
Logging:
I can cut down trees with a chainsaw. I can cut up the fallen trees into logs. But I don’t know what to do after that. I cannot see a way to cut the logs into 2x4s or even large sticks.
** You need to use a wood saw to do this, same way as the crowbar (“a”) then select what you want to cut up.**
Chainsaws:
These crafted using electric motors and are powered with gasoline!?
Meh i dont think thats much of an issue as more of a too picky type of deal*
Power Source Bionics:
First off, shouldn’t these be called Cybernetics? I always thought bionics were replacement/for medical reasons while cybernetics were augments. Ah well, on to bugs.
'E’ating batteries kills a whole stack, no matter how big the stack is.
Way too easy to accidentally eat a magazine/book you DON’T want to burn. Like my robots book…
Really could use an ‘Are you sure? Y/N’ check for books.
**bionics
Application of biological principles to the study and design of engineering systems, especially electronic systems.
cybernetics
the branch of science in which electronic and mechanical systems are studied and compared to biological systems**
Car Spawns:
I had a car spawn on tile into a wall. I jumped in and tried to get it out, but it just kept hitting the walls it was inside and wouldn’t do anything other than make a buttload of noise. As I ran away from there there was a MASSIVE zombie spawn. Funny!
Maybe your driving skill wasnt high enough to drive it?*
Looting:
Had a good begining going. Got a bunch of stuff and a car. Found a house out in the forest. Went inside dropped everything in my inventory. Went to unload the trunk, and got attacked while unloading. Never got to stop unloading. Died by wolf spider. Never went back to map view.
Maybe you should have killed it first?
Hallucinations:
Shooting Hallucinations leaves blood splatter.
barely an issue as its not technically gamebreaking
I’m going to keep updating this as I find more.[/quote]