1 hit kill?

i was playing and sudently this hapend(Copy of mi memorial) i dont now what happend i got shot 1s and died and i had armore on mi head pleas explain how is it posible to di bi 1 hit

Cataclysm - Dark Days Ahead version 0.A memorial file

In memory of: Ethan Gonzalez
He was a male Survivalist when the apocalypse began.
He died on Spring of year 1, day 8, at 12:33 PM.
He was killed in a field in the wilderness.

Cash on hand: $27403

Final HP:
Head: 0/72
Torso: 85/90
L Arm: 90/90
R Arm: 72/90
L Leg: 70/90
R Leg: 85/90

Final Stats:
Str 9 Dex 7 Int 7 Per 7
Base Stats:
Str 10 Dex 8 Int 9 Per 8

Final Messages:
12:33 PM Makayla Lee shoots you.
12:33 PM Your tactical full helmet is cut!
12:33 PM When you don’t respond, Makayla Lee becomes angry!
12:33 PM Makayla Lee tries to talk to you, but you’re deaf!
12:32 PM Makayla Lee says: "Come on, talk to me!"
12:32 PM Makayla Lee says: "buddy, we honestly need to talk!"
12:31 PM Elijah Parker dies!
12:31 PM From the west you hear a huge explosion!
12:31 PM You’re deafened!
12:31 PM You miss!
12:31 PM Kerblam!
12:29 PM Makayla Lee says: "Wait up, that clear?"
12:29 PM Makayla Lee says: "Look, buddy! let’s talk!"
12:28 PM Your NX-17 charge rifle+++ starts charging.
12:27 PM Makayla Lee says: "Let’s talk, fella!"
12:27 PM You turn the power supply on.
12:27 PM You miss!
12:27 PM Blam!
12:27 PM You miss!
12:27 PM Blam!

Skills:
bartering: 0 (4%)
computers: 0 (86%)
construction: 0 (25%)
cooking: 2 (56%)
driving: 1 (81%)
electronics: 2 (8%)
fabrication: 2 (15%)
first aid: 2 (38%)
mechanics: 0 (0%)
speaking: 0 (79%)
survival: 4 (37%)
swimming: 1 (99%)
tailoring: 0 (28%)
trapping: 1 (99%)
archery: 1 (32%)
bashing weapons: 0 (10%)
cutting weapons: 0 (0%)
dodging: 0 (52%)
marksmanship: 5 (22%)
launchers: 0 (4%)
melee: 0 (67%)
piercing weapons: 0 (14%)
throwing: 0 (78%)
unarmed combat: 0 (0%)
handguns: 2 (7%)
rifles: 2 (75%)
shotguns: 0 (0%)
submachine guns: 2 (11%)

Traits:
Glass Jaw
Lactose Intolerance
Mouth Flaps
Packmule
Poison Resistant
Strong Back
Thin-Skinned
Trigger Happy
Truth Teller

Lifetime Stats
Distance Walked: 57 Squares
Damage Taken: -5 Damage
Damage Healed: 0 Damage
Headshots: 1

Game History
| Year 1, Spring 1, 8:00 AM | evac shelter | Ethan Gonzalez began their journey into the Cataclysm.
| Year 1, Spring 2, 11:20 AM | hardware store | Put out the fire.
| Year 1, Spring 2, 11:20 AM | hardware store | Put out the fire.
| Year 1, Spring 2, 7:57 PM | field | Rudolf Schmidt became hostile.
| Year 1, Spring 5, 7:54 AM | field | Threw up.
| Year 1, Spring 5, 6:10 PM | road | Ariana James became hostile.
| Year 1, Spring 5, 7:24 PM | field | Accidental discharge of NX-17 charge rifle.
| Year 1, Spring 6, 6:09 AM | field | Put out the fire.
| Year 1, Spring 6, 7:36 AM | field | Put out the fire.
| Year 1, Spring 6, 7:36 AM | field | Put out the fire.
| Year 1, Spring 6, 7:37 AM | field | Put out the fire.
| Year 1, Spring 6, 7:37 AM | field | Worn chest rig (fits) was completely destroyed.
| Year 1, Spring 6, 8:39 AM | field | Put out the fire.
| Year 1, Spring 6, 2:41 PM | road | Worn chest rig (fits) was completely destroyed.
| Year 1, Spring 6, 5:15 PM | science lab | Worn army jacket (fits) was completely destroyed.
| Year 1, Spring 6, 5:47 PM | science lab | Put out the fire.
| Year 1, Spring 6, 6:04 PM | science lab | Put out the fire.
| Year 1, Spring 6, 6:06 PM | science lab | Stepped into a dissector.
| Year 1, Spring 6, 7:16 PM | science lab | Stepped into a dissector.
| Year 1, Spring 6, 7:26 PM | science lab | Stepped into a dissector.
| Year 1, Spring 6, 8:10 PM | science lab | Stepped into a dissector.
| Year 1, Spring 6, 8:10 PM | science lab | Stepped into a dissector.
| Year 1, Spring 6, 8:46 PM | science lab | Stepped into a dissector.
| Year 1, Spring 6, 10:47 PM | science lab | Stepped into a dissector.
| Year 1, Spring 7, 4:30 AM | science lab | Gained the mutation ‘Mouth Flaps’.
| Year 1, Spring 7, 7:10 AM | science lab | Stepped into a dissector.
| Year 1, Spring 7, 11:07 AM | road | Caught by a beartrap.
| Year 1, Spring 7, 11:09 AM | road | Stepped on a caltrop.
| Year 1, Spring 7, 11:09 AM | road | Caught by a beartrap.
| Year 1, Spring 8, 12:18 PM | field | Elijah Parker became hostile.
| Year 1, Spring 8, 12:33 PM | field | Ethan Gonzalez was killed

Firearms are extremely powerful weapons IRL and in-game. If that was a Five-seveN or something with punch (fae help you if the NPC had a Rivtech shotgun!) you could well be one-shotted through a tactical full-helm.

Moral of the story, either don’t play with NPCs enabled, or pay attention to them and your NX-17.

1 helmet is not too good better find something more powerfull like power armor

offtopic: how you managed to step on disector more than 1 time?

Yeah, generally firearms are the most dangerous thing about NPCs. My tip: Scout them out before talking. If they’re toting anything bigger than a 9mm, either keep your distance or use a trusty mininuke. If you’re feeling lucky, just walk up to one and blow them to pieces with your Emergency Weapon of Choice. Generally either they’ll ignore you, tell you to fuck off, or tell you to drop your gun. If it’s the final one, just wait until they get close enough to rob you, pull out EWoC, and fire away.

offtopic: how you managed to step on disector more than 1 time?
i was poisend and atackt bi manhacks and mi PER was low

so he gave mi a headshot with a high caliber wepon or a shogun

and it was mi first time using the NX-17

[quote=“yonsisac, post:5, topic:6238”]

offtopic: how you managed to step on disector more than 1 time?

i was poisend and atackt bi manhacks and mi PER was low

so he gave mi a headshot with a high caliber wepon or a shogun

and it was mi first time using the NX-17[/quote]

I just prefer to stick with good old bullets, not much can withstand 6 5.56 NATO rounds bursting through their liver, brain, and other vital organs.

Yep what everyone else is saying not very surprising you died from a headshot, you got glass jaw and only an army helmet on which at best is only going to soften the blow, but as you see from your combat log it tore right through that helmet like it was tissue paper

but NATO ammo is realli powerfull so its posible i got killd bi a a NATO round?

what kind of NATO round were you thinking? they come in many varieties. The meat of the matter is, you were shot in the brain. as in real life, armor is great but not perfect. think of it this way: he shot you in a place the helmet wasn’t covering. It doesn’t have to be a “NATO” round to go through the helmet either, as helmet isnt perfect protection either. if big enough the round doesn’t even have to go through the helmet.

by the way, as has been mentioned, you’ve got the glass jaw trait. you could have gone down in one shot if the guy had decided to club you in the face with his gun instead of shooting you with it.

Only NATO round in game is the 5.56.

They should be more powerful, actually. At least with humans, like you and the NPC.

Pretty much any rifle round is going to have a good chance at making it through any wearable helmet (IRL), and if they do you’re pretty much toast. The power armor helmet might have a good chance at stopping some of them.
There is an issue related to this where crit multipliers get applied before armor, which is backwards, but if it was a rifle round, it should still be able to take you out.

Any thoughta on a heavy survivor helmet? I dont play with npcs on anymore so I cant test it atm but it seems like a very good bed.

thanks for the INF. im going to use power armore more often and kill every NPC in mi way.

Now 5.56 isn’t a very powerful round, basically a .22 on steroids which won’t penetrate rifle plates or a good quality kevlar helmet; it’s mostly useful for tumbling around inside the target causing maximum damage without killing, because the goal is to create a wounded casualty which takes up more enemy resources and manpower than a corpse, because the name of the game is logistics.

However, even a .22 can kill you no matter strong your armor is if it hits in the right spot if that spot isn’t protected by armor.

Bwahahaha, started the video and saw the Barret, that’s not even fair.
Just illustrates what it takes to stop an ordinary rifle round, and even then the stuff designed to be armor piercing goes right through it.

[quote=“Kevin Granade, post:16, topic:6238”]Bwahahaha, started the video and saw the Barret, that’s not even fair.
Just illustrates what it takes to stop an ordinary rifle round, and even then the stuff designed to be armor piercing goes right through it.[/quote]

Yeah, that’s an antimateriel rifle. Cheaters. Use 7.62(whatever), not .50 BMG.

[quote=“KA101, post:17, topic:6238”][quote=“Kevin Granade, post:16, topic:6238”]Bwahahaha, started the video and saw the Barret, that’s not even fair.
Just illustrates what it takes to stop an ordinary rifle round, and even then the stuff designed to be armor piercing goes right through it.[/quote]

Yeah, that’s an antimateriel rifle. Cheaters. Use 7.62(whatever), not .50 BMG.[/quote]7.62x39 is the AK round, and won’t penetrate those rifle plates, but 7.62x51, as we saw in the video, will if it’s an AP round.

[quote=“HunterAlpha1, post:15, topic:6238”]https://www.youtube.com/watch?v=gMeQDtfZDEI&feature=youtu.be

Now 5.56 isn’t a very powerful round, basically a .22 on steroids which won’t penetrate rifle plates or a good quality kevlar helmet; it’s mostly useful for tumbling around inside the target causing maximum damage without killing, because the goal is to create a wounded casualty which takes up more enemy resources and manpower than a corpse, because the name of the game is logistics.

However, even a .22 can kill you no matter strong your armor is if it hits in the right spot if that spot isn’t protected by armor.[/quote]

There’s a limit to effective helmet strength.

That limit is “when your neck breaks from the force of the impact snapping your head back anyway”.

[quote=“Shadowchaser, post:19, topic:6238”][quote=“HunterAlpha1, post:15, topic:6238”]https://www.youtube.com/watch?v=gMeQDtfZDEI&feature=youtu.be

Now 5.56 isn’t a very powerful round, basically a .22 on steroids which won’t penetrate rifle plates or a good quality kevlar helmet; it’s mostly useful for tumbling around inside the target causing maximum damage without killing, because the goal is to create a wounded casualty which takes up more enemy resources and manpower than a corpse, because the name of the game is logistics.

However, even a .22 can kill you no matter strong your armor is if it hits in the right spot if that spot isn’t protected by armor.[/quote]
There’s a limit to effective helmet strength.

That limit is “when your neck breaks from the force of the impact snapping your head back anyway”.[/quote]
Yerp, regardless of whether or not a bullet is stopped by armour, the force is going to go SOMEWHERE, it just so happens that all the force is going into the impact site, non-penetrative shotgun hits from buckshot or some such will leave an opponent on the ground, most of the time they’re not going to want to move. They won’t be dead, but they’re incapacitated quick as.