The graveyard

Here is where you can bury your previous characters so all the world could see their final attempts in the world.

You can put your character in the hall of the dead along with the page and post number, so they can honor the survivors that have come before them.

Directions: make sure to put a spoiler tag to represent a head stone/plaque and you can inscribe it as well. You also need to include all character traits, skills, name, gender, profession, final text box messages, and whatever else you deem important.

Occupants of the Hall

Detahrament- ZZtop

Ajwilli1- AJ

FunsizeNinja123- Jennifer Wilson

wonderwhale- Logan Peterson

kenoxite- Dominic Jackson

moist_zombie- Shred

Detahrament I took the liberty of burying ZZtop here.

[spoiler=Here lies ZZtop his beard and actions will be remembered]Cataclysm - Dark Days Ahead version 0.7.1-970-g22a5a53 memorial file

In memory of: Z Z Top
He was an unemployed male when the apocalypse began.
He died on Spring of year 1, day 14, at 10:05 AM.
He was killed in a military bunker.

Cash on hand: $859

Final HP:
Head: 78/120
Torso: 0/120
L Arm: 29/120
R Arm: 74/120
L Leg: 0/120
R Leg: 0/120

Final Stats:
Str 0 Dex 0 Int 1 Per 1
Base Stats:
Str 20 Dex 14 Int 14 Per 14

Final Messages:
10:05 AM You’re set ablaze!
10:05 AM From the south you hear SMASH!! x2
10:05 AM From the west you hear SMASH!! x3
10:05 AM From the northwest you hear SMASH!! x4
10:05 AM From the west you hear SMASH!! x6
10:05 AM From the west you hear an explosion!
10:05 AM You’re set ablaze!
10:05 AM From the southwest you hear SMASH!! x2
10:05 AM From the south you hear SMASH!!
10:05 AM From the southwest you hear SMASH!! x2

Kills:
r - squirrel x13
r - rabbit x3
d - deer x1
w - wolf x15
w - coyote x6
B - bear x7
C - cougar x2
d - dog x2
c - cat x1
a - giant ant x7
Z - zombie x161
Z - zombie cop x4
Z - shrieker zombie x5
Z - spitter zombie x9
Z - shocker zombie x9
Z - smoker zombie x3
d - zombie dog x20
Z - zombie brute x3
Z - boomer x9
Z - skeleton x3
Z - zombie soldier x2
Z - grabber zombie x20
z - child zombie x13
s - wolf spider x10
s - web spider x1
s - jumping spider x7
s - black widow x3
r - manhack x7
t - turret x1
Total kills: 347

Skills:
dodge: 3 (72%)
melee: 4 (73%)
unarmed combat: 0 (80%)
bashing weapons: 4 (36%)
cutting weapons: 4 (35%)
piercing weapons: 0 (0%)
throwing: 0 (43%)
firearms: 2 (63%)
handguns: 2 (21%)
shotguns: 0 (32%)
submachine guns: 0 (0%)
rifles: 0 (0%)
archery: 0 (0%)
grenade launcher: 0 (0%)
computers: 0 (64%)
fabrication: 0 (23%)
mechanics: 0 (61%)
electronics: 1 (32%)
cooking: 5 (20%)
construction: 0 (21%)
survival: 3 (83%)
traps: 0 (0%)
tailoring: 0 (11%)
first aid: 2 (70%)
speech: 1 (0%)
barter: 0 (4%)
swimming: 0 (7%)
driving: 2 (24%)

Traits:
Addictive Personality
Animal Empathy
Poor Hearing
Chemical Imbalance
Fast Learner
Forgetful
Heavy Sleeper
Far-Sighted
Inconspicuous
Light Eater
Light Step
Lightweight
Near-Sighted
High Night Vision
Quick
Schizophrenic
Light Sensitive
Truth Teller
Ugly
Weak Stomach

Ongoing Effects:
Bugs Under Skin
On Fire
Scorching torso!!
Scorching head!!
Scorching face!!
Scorching arms!!
Scorching hands!!
Scorching legs!!
Scorching feet!!
Pain (279)
Bionics:
No bionics were installed.
Power: 0/8

Weapon:
b - katana

Equipment:
W - backpack
A - filter mask
l - tattered leather vest (fits)

Inventory:
j - Glock 19+++ (11)
H - 9mm (34)
C - 9mm +P (25)
f - sinew (30)
u - heatpack [2]
J - butcher knife
m - lighter (68)
G - teleporter (15)
z - towel
N - first aid (1)
s - Adderall (50)
S - antibiotics (75)
y - aspirin (110)
e - bandages (7)
F - caffeine pills (19)
q - cigarettes (138)
o - codeine (30)
g - cut Dayquil (50)
p - iodine tablets (8)
x - methamphetamine (40)
O - Nyquil (15)
t - oxycodone (3)
P - sleeping pills (7)
R - Prozac (54)
i - Thorazine (45)
Q - tramadol (10)
M - vitamins (59)
v - marijuana (29)
^ - Xanax (4)
V - plastic bottle [5]

Game History
| Year 1, Spring 14, 9:27 AM | field | Injected with dermatik eggs.
| Year 1, Spring 14, 10:03 AM | military bunker | Caught on fire.
| Year 1, Spring 14, 10:05 AM | military bunker | Z Z Top was killed.[/spoiler]

Thank you!
Rest in peace, ZZ Top, you’ll forever me incorrectly attributed to Bad to the Bone

I like the thread idea.

Well my latest survivor just died.

[Spoiler=Here lies AJ he forgot to drop the C4 in the name of science]
AJ
Was another unemployed male

Skills:
All sevens across the board

Status:
10-strength
8-dexterity
10-intellegence
9-perception

Traits:
Fast healer
Heavy sleeper
Truth teller
Trigger happy
Inconspicuous
Robust genetics

Mutations:
Strong
Gills
Rough skin

Bionics:
Air filtration
Head lamp
Electromagnetic hand

Kill count:

Last messages:
-The timer ticksx4
-You hear a deafening explosion
-Summarizing the rest of the messages. All your clothes and you are gone

Time survived:
Autumn, day 7 out of 14 days.

You can just copy the text from the memorial folder.

Oh I was looking for that I just didn’t know we had one of those.

I’ll post this guy, in memory! He’s a severely debug-hacked character I made to see how survival is on the (new) zombie spawn setting in the options… Kind of warrants a spoiler alert because it lists all his mutations and bionics, and he had most of the best ones :expressionless: Anyway, cranked that zombie spawn rate option up to 35 and killed over a thousand zombies by 10:13am :slight_smile: The 40mm frag rounds and grenade launcher helped some with multi-kill, though… And he died only because I was lazily barely paying any attention to his current health…

[spoiler]Cataclysm - Dark Days Ahead version 0.7.1-1034-gb69c72d memorial file

In memory of: Shred
He was an unemployed male when the apocalypse began.
He died on Spring of year 1, day 1, at 10:13 AM.
He was killed in a road.

Cash on hand: $0

Final HP:
Head: 73/147
Torso: 0/147
L Arm: 106/147
R Arm: 119/147
L Leg: 101/147
R Leg: 118/147

Final Stats:
Str 20 Dex 19 Int 22 Per 20
Base Stats:
Str 21 Dex 18 Int 17 Per 15

Final Messages:
10:13 AM The zombie hits your left leg.
10:13 AM Your torso is bitten!
10:13 AM The zombie lunges forward attempting to bite you!
10:13 AM From the southeast you hear crash!
10:13 AM You dodge the zombie.
10:13 AM The zombie hits your torso.
10:13 AM You dodge the zombie.
10:13 AM There are many items here.
10:12 AM The zombie dog dies!
10:12 AM Critical! You hack the zombie dog for 90 damage.

Kills:
Z - zombie x898
Z - zombie cop x14
d - zombie dog x100
Total kills: 1012

Skills:
dodge: 12 (42%)
melee: 11 (53%)
unarmed combat: 11 (46%)
bashing weapons: 11 (4%)
cutting weapons: 11 (46%)
piercing weapons: 11 (44%)
throwing: 11 (0%)
firearms: 11 (4%)
handguns: 11 (0%)
shotguns: 11 (0%)
submachine guns: 11 (0%)
rifles: 11 (0%)
archery: 11 (0%)
grenade launcher: 11 (5%)
computers: 11 (0%)
fabrication: 11 (0%)
mechanics: 11 (5%)
electronics: 11 (17%)
cooking: 11 (0%)
construction: 11 (0%)
survival: 11 (0%)
traps: 11 (0%)
tailoring: 11 (0%)
first aid: 11 (12%)
speech: 11 (0%)
barter: 11 (0%)
swimming: 11 (0%)
driving: 11 (0%)

Traits:
High Adrenaline
Bark
Glorious
Insanely Dextrous
Road-Runner
Gourmand
Insanely Smart
Masochist
High Night Vision
Packmule
Very Quick Pain Reovery
Pain Resistant
Insanely Perceptive
Quick
Regeneration
Self-aware
Rough Skin
Insanely Strong
Thorns
Tough

Ongoing Effects:
Bite Wound
Adrenaline Comedown
Elated
Pain (5) Stimulant

Bionics:
1: Cerebral Booster
2: Hydraulic Muscles
3: Wired Reflexes
4: Expanded Digestive System
5: Subdermal Carbon Filament
6: Cloaking System
7: Diamond Cornea
8: Offensive Defense System
9: Chain Lightning
10: Electroshock Unit
11: Solar Panels
12: Muscle Augmentation
13: Targeting System
14: Joint Torsion Ratchet
15: Battery System
16: Adamantium Claws
17: Alloy Plating - Arms
18: Alloy Plating - Head
19: Alloy Plating - Legs
20: Alloy Plating - Torso
21: Shockwave Generator
Total bionics: 21
Power: 0/60

Weapon:

- adamantite claws

Equipment:
c - sneakers (fits)
i - military rucksack

Inventory:
l - 40mm frag (44)
k - C4-Explosive [7]
e - matchbook (20)
r - mp3 player (off)
d - pocket knife
b - coffee (7)
a - cake [8]
n - first aid (21)
f - Adderall (19)
p - disinfectant (3)
o - Poppy Painkillers (38)
m - CBM: Power Storage Mk. II
[/spoiler]

Also where is the memorial folder I can’t find it.

In the version pulled from github it’s right in the main game folder (ie: cataclysm-dda\memorial). I’d assume it’s the same for the stable version.

My hobo died by crashing a truck against a wooden crate (so, death by bug).

BTW, he was caught between the updates where new skills were added/re-sorted, so most of his were scrambled (firearms 7 instead of the original electronics 7, etc). But, well, that’s the price to pay for playing nightlies.

He barely moved from the starter area. Usually by summer I’m somewhere else, but not this time for some reason (well, the reason was a huge hub of several towns really close, so lots of easy scavenging).

Cataclysm - Dark Days Ahead version 0.7.1-1139-g57876b4 memorial file

In memory of: Dominic Jackson
He was a male Hobo when the apocalypse began.
He died on Autumn of year 1, day 9, at 09:26.
He was killed in a field.

Cash on hand: $0

Final HP:
Head: 0/96
Torso: 3/96
L Arm: 0/96
R Arm: 39/96
L Leg: 0/96
R Leg: 0/96

Final Stats:
Str 4 Dex 2 Int 2 Per 4
Base Stats:
Str 12 Dex 10 Int 8 Per 10

Final Messages:
09:26 Your reinforced fingerless gloves is ripped!
09:26 Your shredded trenchcoat (fits) is ripped!
09:26 Your scratched filter mask is dented!
09:26 Your sunglasses is cracked!
09:26 Your cut safety glasses is dented!
09:26 Your baseball cap is ripped!
09:26 Your scratched army helmet is dented!
09:26 Your tank top (fits) is ripped!
09:26 Your under armor (fits) is ripped!
09:26 Your chest rig is ripped!

Kills:
r - squirrel x18
r - rabbit x2
M - moose x4
w - wolf x15
w - coyote x15
B - bear x4
C - cougar x6
d - dog x4
c - cat x2
a - giant wasp x9
Z - zombie x126
Z - zombie cop x6
Z - shrieker zombie x4
Z - spitter zombie x5
Z - shocker zombie x7
Z - smoker zombie x5
Z - swimmer zombie x5
d - zombie dog x19
Z - boomer x9
Z - skeleton x6
Z - zombie necromancer x1
Z - grabber zombie x7
z - child zombie x16
s - wolf spider x7
s - web spider x1
s - jumping spider x12
Total kills: 315

Skills:
bartering: 5 (42%)
computers: 4 (24%)
construction: 0 (43%)
cooking: 7 (11%)
driving: 0 (16%)
electronics: 3 (3%)
fabrication: 6 (0%)
first aid: 3 (6%)
mechanics: 9 (3%)
speaking: 0 (0%)
survival: 3 (16%)
swimming: 0 (1%)
tailoring: 3 (8%)
trapping: 0 (0%)
archery: 2 (0%)
bashing weapons: 6 (32%)
cutting weapons: 6 (0%)
dodging: 6 (85%)
firearms: 7 (0%)
launchers: 3 (0%)
melee: 6 (29%)
piercing weapons: 5 (37%)
throwing: 4 (0%)
unarmed combat: 2 (17%)
handguns: 0 (0%)
rifles: 0 (0%)
shotguns: 0 (0%)
submachine guns: 0 (0%)

Traits:
Addictive Personality
Disease Resistant
Inconspicuous
Mood Swings
Smelly
Trigger Happy
Ugly

Ongoing Effects:
Pain (126)
Bionics:
No bionics were installed.
Power: 0/0

Weapon:
p - knife spear

Equipment:
R - reinforced cargo pants (fits)
n - ripped tank top (fits)
L - ripped under armor (fits)
F - reinforced utility vest
W - ripped chest rig
f - tattered trenchcoat (fits)
Z - military rucksack
" - reinforced purse
u - reinforced fanny pack
t - scratched sunglasses
w - cracked safety glasses
v - ripped baseball cap
x - fingerless gloves
N - reinforced sneakers (fits)
r - cut filter mask
H - wrist watch
Y - cut army helmet

Inventory:
) - thread (16)
q - crowbar
. - flashlight (off) (100)

    • lighter (63)
      d - mp3 player (off) (100)
      ( - picklock kit
      h - pocket knife
      c - rag [14]
      E - sewing kit (198)
      i - cooked meat
      B - waterskin of clean water (6)
      M - first aid (2)
      l - Adderall (7)
      z - aspirin (13)
      j - bandages (6)
      s - caffeine pills (16)
      G - Dayquil (5)
      ! - iodine tablets (20)
      g - methamphetamine (6)
      A - Nyquil (9)
      J - sleeping pills (5)
      y - Poppy Painkillers (7)
      U - Prozac (38)
      K - Thorazine (10)
      P - tramadol (9)
      T - vitamins (34)
      D - science ID card [9]

- USB drive with hackPRO

Game History
| Year 1, Autumn 3, 12:22 | house | Reached skill level 4 in mechanics.
| Year 1, Autumn 4, 17:37 | office | Received a deep bite wound.
| Year 1, Autumn 4, 21:03 | field | Killed a wolf spider.
| Year 1, Autumn 5, 07:54 | road | Killed a giant wasp.
| Year 1, Autumn 5, 08:01 | road | Killed a giant wasp.
| Year 1, Autumn 5, 08:03 | road | Killed a giant wasp.
| Year 1, Autumn 8, 07:32 | field | Killed a wolf spider.
| Year 1, Autumn 9, 09:26 | field | Dominic Jackson was killed.

So did mine. He was a super melee hobo and I finally found what his name was, because I never paid attention to it.

[spoiler=RIP Logan Peterson, the biggest hobo of them all]In memory of: Logan Peterson
He was a male Hobo when the apocalypse began.
He died on Spring of year 1, day 1, at 12:16 PM.
He was killed in a forest.

Cash on hand: $0

Final HP:
Head: 20/90
Torso: 0/90
L Arm: 44/90
R Arm: 56/90
L Leg: 51/90
R Leg: 52/90

Final Stats:
Str 7 Dex 0 Int 0 Per 1
Base Stats:
Str 10 Dex 6 Int 4 Per 4

Final Messages:
12:16 PM You could use a drink.
12:16 PM You fall on the ground for 8 damage.
12:16 PM You are slammed against the tree for 20 damage!
12:16 PM You hear a crash!
12:16 PM You are slammed against the door for 26 damage!
12:16 PM You hear a crash!
12:16 PM You are hurled from the Car’s seat by the power of the impact!
12:16 PM Your Car’s door rams into a tree.
12:16 PM You lose control of the Car.
12:16 PM Your Car’s wheel rams into a underbrush.

Kills:
Z - zombie x20
Z - zombie cop x1
Total kills: 21

Skills:
dodge: 2 (31%)
melee: 10 (26%)
unarmed combat: 2 (89%)
bashing weapons: 0 (0%)
cutting weapons: 0 (0%)
piercing weapons: 0 (0%)
throwing: 0 (0%)
firearms: 0 (14%)
handguns: 0 (0%)
shotguns: 0 (0%)
submachine guns: 0 (0%)
rifles: 0 (14%)
archery: 0 (0%)
grenade launcher: 0 (0%)
computers: 0 (0%)
fabrication: 0 (0%)
mechanics: 0 (11%)
electronics: 0 (0%)
cooking: 0 (0%)
construction: 0 (0%)
survival: 0 (46%)
traps: 0 (0%)
tailoring: 0 (0%)
first aid: 0 (0%)
speech: 0 (0%)
barter: 0 (0%)
swimming: 0 (0%)
driving: 0 (9%)

Traits:
Addictive Personality
High Adrenaline
Poor Hearing
Forgetful
Heavy Sleeper
Trigger Happy
Ugly

Ongoing Effects:
Tipsy
Painful Bite Wound
Shakes
Chilly torso
Depressed
Pain (59)
Bionics:
No bionics were installed.
Power: 0/0

Weapon:
k - Ruger 10/22

Equipment:
a - pants (fits)
g - deputy badge
j - leather gloves

Inventory:
n - .22 CB (100)
l - .22 LR (90)
d - matchbook (20)
c - pocket knife

Game History
| Year 1, Spring 1, 8:00 AM | evac shelter | Logan Peterson began their journey into the Cataclysm.
| Year 1, Spring 1, 10:57 AM | gun store | Received a deep bite wound.
| Year 1, Spring 1, 12:16 PM | forest | Logan Peterson was killed.[/spoiler]

Imagine being homeless in the zombie apocalypse, being drunk and driving into a forest and almost surviving, but unfortunately you fall from the tree you smashed into and having your last torso HP being crushed.

Also his last thoughts were “I could use a drink.”

In the version pulled from github it’s right in the main game folder (ie: cataclysm-dda\memorial). I’d assume it’s the same for the stable version.[/quote]

It’s not in the stable version yet. You’ll have to wait for 0.8, or play the version in development.

The life of Jennifer Wilson, my longest lived char ever. Lived through spring, summer, and was beginning Autumn. Died to carelessy driving and ended up running over a spot of traps, which had a few mines in it.

[spoiler]Cataclysm - Dark Days Ahead version 0.7.1-1028-gb5bec8e memorial file

In memory of: Jennifer Wilson
She was an unemployed female when the apocalypse began.
She died on Autumn of year 1, day 6, at 12:29 PM.
She was killed in a field.

Cash on hand: $0

Final HP:
Head: 35/79
Torso: 0/99
L Arm: 55/99
R Arm: 43/99
L Leg: 55/99
R Leg: 55/99

Final Stats:
Str 9 Dex 9 Int 6 Per 10
Base Stats:
Str 13 Dex 12 Int 9 Per 12

Final Messages:
12:29 PM Shrapnel hits your left arm!
12:29 PM Shrapnel hits your torso!
12:29 PM You’re caught in the explosion!
12:29 PM From the northeast you hear an explosion!
12:29 PM The Quad Car’s wide wheel runs over buried land mine.
12:29 PM The Quad Car’s wide wheel runs over crossbow trap.
12:29 PM The Quad Car’s wide wheel runs over spiked board. x3
12:28 PM Your Quad Car’s spike rams into a shrub.
12:28 PM Your Quad Car’s wide wheel rams into a shrub.
12:28 PM Your Quad Car’s door rams into a shrub.

Kills:
r - squirrel x17
r - rabbit x7
d - deer x5
w - wolf x12
w - coyote x3
B - bear x7
C - cougar x5
v - crow x3
d - dog x3
a - ant larva x4
a - giant ant x137
a - soldier ant x24
Z - zombie x248
Z - zombie cop x12
Z - shrieker zombie x12
Z - spitter zombie x20
Z - shocker zombie x5
Z - smoker zombie x2
Z - swimmer zombie x13
d - zombie dog x18
Z - zombie brute x3
Z - boomer x63
Z - skeleton x2
Z - zombie necromancer x1
Z - zombie soldier x3
Z - grabber zombie x13
z - child zombie x43
F - triffid x7
f - young triffid x2
V - vinebeast x6
O - blob x3
o - small blob x5
s - sewer snake x16
s - wolf spider x11
s - jumping spider x12
H - flying polyp x1
E - flaming eye x1
h - kreck x1
R - secubot x1
R - hazmatbot x1
t - turret x7
Total kills: 759

Skills:
dodge: 5 (10%)
melee: 3 (17%)
unarmed combat: 3 (1%)
bashing weapons: 1 (88%)
cutting weapons: 4 (4%)
piercing weapons: 0 (0%)
throwing: 1 (8%)
firearms: 8 (99%)
handguns: 2 (0%)
shotguns: 2 (3%)
submachine guns: 0 (0%)
rifles: 4 (47%)
archery: 9 (0%)
grenade launcher: 0 (0%)
computers: 2 (24%)
fabrication: 9 (71%)
mechanics: 12 (96%)
electronics: 5 (10%)
cooking: 10 (23%)
construction: 6 (2%)
survival: 6 (46%)
traps: 0 (0%)
tailoring: 4 (44%)
first aid: 3 (16%)
speech: 0 (0%)
barter: 0 (0%)
swimming: 2 (40%)
driving: 4 (11%)

Traits:
Addictive Personality
Poor Hearing
Deft
Fast Learner
Fleet-Footed
Forgetful
Glass Jaw
Heavy Sleeper
Inconspicuous
Lightweight
Quick
Schizophrenic
Trigger Happy
Light Sensitive
Truth Teller
Ugly
Weak Stomach
Wool Allergy

Ongoing Effects:
Pain (55)
Bionics:
1: Expanded Digestive System
Total bionics: 1
Power: 0/8

Weapon:
/ - pneumatic bolt driver+++

Equipment:
l - reinforced hot pants (fits)
F - reinforced wrist watch
v - reinforced tank top (fits)
I - ripped chest rig
s - reinforced military rucksack
R - reinforced messenger bag
p - safety glasses
U - reinforced holster
u - chitinous boots
f - chitinous gauntlets
n - reinforced holster
h - reinforced filter mask
a - ripped messenger bag
L - reinforced bootstrap
r - reinforced tactical helmet

    • reinforced hard leg guards
      q - scratched chitin arm guards

Inventory:
m - wood crossbow bolt (42)
x - marked crowbar
k - flashlight (off) (187)
g - smashed grenade
c - hammer
M - butcher knife
d - matchbook (10)
S - bone needle (189)
N - scissors
. - screwdriver
: - reinforced balaclava
i - plastic bottle of disinfectant [3] (2)
o - cooked plant marrow [8]
P - first aid (42)
y - Adderall (83)
H - bandages (86)
( - codeine (82)
V - oxycodone (49)
j - Thorazine (20)
& - binoculars
E - electrohack
e - military ID card [9]
K - waterskin

Game History
| Year 1, Autumn 6, 9:44 AM | field | Killed a web spider.
| Year 1, Autumn 6, 11:30 AM | prison | Gained the mutation ‘Light Sensitive’.
| Year 1, Autumn 6, 12:12 PM | forest | Killed a wolf spider.
| Year 1, Autumn 6, 12:29 PM | field | Jennifer Wilson was killed.[/spoiler]
Was getting radiated and mutating from a sarcophagus it looted.

Should of drove faster. If you run over a mine, it sets off. Unless you are already 10 spaces away from it then next turn

well my guy died so here he is.

[spoiler]In memory of: Nick
he got killed in a flaming slime pit
Winter of year 1, day 6, 8:46 AM.

Cash on hand: $3652

Final HP:
Head: 36/92
Torso: 0/115
L Arm: 61/115
R Arm: 61/115
L Leg: 21/115
R Leg: 27/115

Final Stats:
Str 0 Dex 0 Int 3 Per 3
Base Stats:
Str 12 Dex 10 Int 11 Per 11

Kills:
r - squirrel x93
r - rabbit x30
d - deer x4
M - moose x11
w - wolf x28
w - coyote x25
B - bear x9
C - cougar x17
v - crow x4
d - dog x16
c - cat x4
a - ant larva x1
a - giant ant x14
a - giant wasp x4
S - giant worm x15
s - half worm x30
Z - zombie x490
Z - zombie cop x11
Z - shrieker zombie x24
Z - spitter zombie x22
Z - shocker zombie x19
Z - smoker zombie x14
d - zombie dog x57
Z - zombie brute x6
Z - zombie hulk x1
Z - boomer x20
Z - skeleton x15
Z - zombie necromancer x2
Z - zombie soldier x2
Z - grabber zombie x40
M - master zombie x1
z - child zombie x46
J - jabberwock x3
O - blob x125
o - small blob x391
s - wolf spider x55
s - jumping spider x34
r - manhack x7
t - turret x7
Total kills: 1697

Skills:
dodge: 13 (74%)
melee: 12 (41%)
unarmed combat: 1 (77%)
bashing weapons: 11 (49%)
cutting weapons: 5 (67%)
piercing weapons: 4 (27%)
throwing: 2 (86%)
firearms: 9 (29%)
handguns: 3 (88%)
shotguns: 0 (34%)
submachine guns: 0 (0%)
rifles: 5 (2%)
archery: 9 (26%)
grenade launcher: 0 (0%)
computers: 5 (15%)
mechanics: 7 (18%)
electronics: 9 (3%)
cooking: 11 (25%)
construction: 6 (15%)
survival: 10 (17%)
traps: 4 (0%)
tailoring: 4 (52%)
first aid: 5 (35%)
speech: 3 (44%)
barter: 3 (83%)
swimming: 3 (0%)
driving: 2 (28%)

Traits:
Quick
Optimist
Light Eater
Poison Resistant
Tough
Packmule
Fast Learner
Near-Sighted
Heavy Sleeper
Glass Jaw
Forgetful
Lightweight
Addictive Personality
Trigger Happy
Weak Stomach
Truth Teller
High Night Vision
Strong
Head Bumps

Ongoing Effects:
On Fire
Hot torso!
Hot head!
Hot face!
Scorching arms!!
Scorching hands!!
Scorching legs!!
Scorching feet!!
Pain (184)
Bionics:
1: Alloy Plating - Head
Total bionics: 1
Power: 0/0

Equipment:
b - reinforced boots (fits)
c - chest rig
s - scratched filter mask
p - holster
t - deputy badge
o - eyeglasses
K - holster
V - pickelhaube
H - deputy badge
S - leather gloves

Inventory:
X - composite bow
L - simple flamethr.
i - Glock 19 (15)
v - Pneumatic Assault Rifle (15)
J - 9mm (150)
d - heavy wood arrow (23)
e - batteries (45)
q - duct tape (200)
C - pebbles (56)
k - frying pan
x - dented improvised picklock [2]
a - marked improvised picklock [3]
x - smashed improvised picklock [5]
u - flashlight (off) (192)
g - hacksaw
N - hammer
; - combat knife
U - lighter (99)
w - mp3 player (off) (100)
A - zombie pheromone (3)
D - screwdriver
& - plastic bottle of clean water [4] (2)
m - waterskin of clean water (2)
f - first aid (10)
h - antibiotics (20)
B - aspirin (34)
Q - bandages (21)
n - codeine (39)
! - oxycodone (18)
y - Poppy Painkillers (7)

- Advanced Economics

M - plastic bag
W - binoculars
R - cell phone
j - military ID card [5]
O - USB drive[/spoiler]

On the plus side, it looks like you learned a valuable lesson about the flammability of slime pits.

i already did know about how flammable they where. I just placed a fire down there and left and i forgot things don’t happen if your not
on that level. so when i came back and moved…everything started to burn and it blocked the exit so i ran away from the fire got trapped by blobs. i survived the blobs but i wasn’t gunna be able to wait the fire out so i had to make my way through the smoke. i had a filter mask so i was fine for that point until i didn’t read what i was walking into and took a step into a raging fire. i then was no more on fire but
now if i were to just stay down there i would be certain that i would die so i gave my life up to the fire.

Rest in peace Isaac Hughes.
His semi truck exploded for no known reason.

[Spoiler]Cataclysm - Dark Days Ahead version 0.7.1-1520-g18bbaa2 memorial file

In memory of: Isaac Hughes
He was an unemployed male when the apocalypse began.
He died on Spring of year 1, day 1, at 12:09 PM.
He was killed in a forest.

Cash on hand: $0

Final HP:
Head: 0/79
Torso: 0/99
L Arm: 0/99
R Arm: 0/99
L Leg: 0/99
R Leg: 0/99

Final Stats:
Str 0 Dex 0 Int 0 Per 1
Base Stats:
Str 13 Dex 8 Int 8 Per 10

Final Messages:
12:09 PM The Semi Truck recovers from its skid.
12:09 PM You lose control of the Semi Truck.
12:09 PM Your Semi Truck’s frame rams into a underbrush. x3
12:09 PM You lose control of the Semi Truck.
12:09 PM Your Semi Truck’s frame rams into a young tree with a crunch! x2
12:09 PM The Semi Truck recovers from its skid.
12:09 PM You lose control of the Semi Truck.
12:09 PM You’re burning up!
12:09 PM Your torn jeans (fits) is ripped!
12:09 PM Your ripped jeans (fits) is ripped!
12:09 PM Your scratched bike helmet is dented!
12:09 PM Your torn t shirt (fits) is ripped!
12:09 PM Your torn messenger bag is ripped!
12:09 PM You’re caught in the explosion!
12:09 PM From the southeast you hear a huge explosion!
12:09 PM You’re burning up!
12:09 PM Your jeans (fits) is ripped!
12:09 PM Your bike helmet is dented!
12:09 PM Your ripped t shirt (fits) is ripped!
12:09 PM Your ripped messenger bag is dented!

Kills:
r - squirrel x1
Z - zombie x1
Z - skeleton x1
Total kills: 3

Skills:
bartering: 0 (0%)
computers: 0 (0%)
construction: 0 (11%)
cooking: 0 (0%)
driving: 0 (17%)
electronics: 0 (0%)
fabrication: 2 (49%)
first aid: 0 (0%)
mechanics: 0 (2%)
speaking: 0 (0%)
survival: 2 (10%)
swimming: 0 (0%)
tailoring: 0 (0%)
trapping: 0 (0%)
archery: 0 (0%)
bashing weapons: 0 (35%)
cutting weapons: 0 (0%)
dodging: 0 (33%)
firearms: 0 (0%)
launchers: 0 (0%)
melee: 0 (55%)
piercing weapons: 0 (0%)
throwing: 0 (10%)
unarmed combat: 0 (0%)
handguns: 0 (0%)
rifles: 0 (0%)
shotguns: 0 (0%)
submachine guns: 0 (0%)

Traits:
Addictive Personality
Poor Hearing
Fast Learner
Glass Jaw
Lightweight
Night Vision
Pain Resistant
Quick
Truth Teller
Ugly

Ongoing Effects:
Pain (198)
Bionics:
No bionics were installed.
Power: 0/0

Weapon:
p - crowbar

Equipment:
a - shredded jeans (fits)
b - shredded t shirt (fits)
c - sneakers (fits)
x - leather backpack
y - bandana
A - shredded messenger bag
B - cut bike helmet

Inventory:
m - duct tape (200)
C - thread (50)
q - improvised picklock [5]
e - matchbook (19)
z - matchbook (20)
d - pocket knife
r - scissors
w - soldering iron (20)
F - spray can (10)
k - towel
I - apple
L - plastic bottle of apple cider (2)
n - banana [2]
u - aluminum can of beer (1)
f - tin can with tuna fish
M - aluminum can of cola [2] (1)
D - plastic bottle of disinfectant (1)
H - sm. cardboard box with frozen dinner [2]
o - pickle [2]
G - aluminum can of root beer (1)
N - sm. cardboard box with raw spaghetti
J - glass jar with pickled veggy [2]
K - gallon jug of vinegar (10)
s - glass jar of water (1)
h - plastic bottle of water (2)
i - aspirin (20)
j - bandages (3)
g - tramadol (10)
v - How to Browse the Web
l - butter knife
E - string - 3 ft

Lifetime Stats
Distance Walked: 2083 Squares

Game History
| Year 1, Spring 1, 8:00 AM | evac shelter | Isaac Hughes began their journey into the Cataclysm.
| Year 1, Spring 1, 9:59 AM | field | Received a deep bite wound.
| Year 1, Spring 1, 10:44 AM | evac shelter | Cleaned the bite wound.
| Year 1, Spring 1, 12:09 PM | road | The fuel tank of the Semi Truck exploded!
| Year 1, Spring 1, 12:09 PM | road | The fuel tank of the Semi Truck exploded!
| Year 1, Spring 1, 12:09 PM | forest | Isaac Hughes was killed.
[/spoiler]

Fuel tanks explode if their HP is reduced to 0 from damage. Going by the memorial log at the bottom, both of the semi’s tanks exploded at the same time (or maybe one set off the other).