[0.9-433-gb553107 Console] Strange crash

After retrieving an artifact from a mineshaft and getting to the surface the game crashed, the following was dumped to the debug.log

overmap.cpp[3876]: not found: s_hardware overmap.cpp[3876]: not found: s_gun overmap.cpp[3805]: oterlist[22346952] > 304

EDIT: Happened again:

overmap.cpp[3876]: not found: s_hardware overmap.cpp[3876]: not found: s_liquor overmap.cpp[3805]: oterlist[22346952] > 304

I’m having the same issue.

+1

Also having this issue. It happens pretty frequently with different missing things and without any pattern i can see.

It’s happened again

src/overmap.cpp[3876]: not found: s_gun src/overmap.cpp[3805]: oterlist[6264970] > 304

I’m thinking it’s related to the overworld generation, I noticed all the names in the debug menu have changed.

EDIT: And again

src/overmap.cpp[3876]: not found: house src/overmap.cpp[3805]: oterlist[6264748] > 304

I think I have a handle on it, what is happening is a random NPC is tring to figure out what to do, to do so it tries to look up a store to go to, but there’s an error in the way overmap stuff is handled that results in this error.

So turning off NPCs will let me play again?

So turning off NPCs will let me play again?[/quote]

Random NPCs, yeah. The static NPC doesn’t make plans, so won’t have this bug.

Also this has been fixed, so shouldn’t occur in the latest experimental.