[quote=“Azrad, post:11, topic:14075”]Generally, I find necromancers far more annoying than the masters. Sometimes five of them are with a horde, often at the back where it’s harder to tear through the zombies to reach them, or there’s just too many around to get a good shot in. You either have to shoot at them all fast enough before one of them revives another, or melee them and smash the corpse while other zombies try to attack you.
Even worse if you’re fighting in a city, as necromancers often enjoy reviving zombies while hiding in a building, or in general just past the light radius when it’s dark. Things can get quite problematic if you just killed like five of them without smashing the corpses and you realize there’s two more hanging out in a place you can’t spot and they revive the other necros and you have to start all over again.[/quote]
Necromancers can only revive so many HP worth of zombies in a given time period - I don’t know the exact limit, but they get depleted eventually, and it takes them a while to be ready again.
The way I deal with it in the day time is to pull small groups away, deal with them beyond the range of the necros, and come back for more.
At night, I do something similar, but it’s hard to draw groups long distances, so I get a small group to attack me, then I use advanced inventory to pull the corpses into my own square each time I get a kill. When I get a moment, I smash them all, then I draw another group, but to a slightly different spot (so “my square” doesn’t get too full of corpses). 5+ necros in the area really doesn’t cause any problems with this method… as long as you pull hulks/brutes father away and deal with them separately. Grapplers can also disrupt things a bit.