XStuff is a mod that adds in some items (mostly combat oriented, but also just some simple tools and whatnot), and that also has some of the professions from XProfessions
The gist of this mod is that there’s no real theme, it’s just adding in a lot of stuff that pops into my head. Give me an idea and I’ll try to implement it.
So, what’s new here? XStuff adds the following items:
Sawn-off shotgun barrel
Aluminum nail bat
Spiky chitin sword
XStuff adds these professions:
Race Car Driver
Power Plant Worker
Download for 0.B dev: Up to date.
Download for 0.B stable:Outdated, but still usable for 0.B stable. Please note that this is version 0.6.3 and is out of date, but still works for 0.B stable versions.
Or, just go and browse the Github repo
I always want suggestions (Okay, not always, but most of the time)! If you suggest something to me and I implement it, You will be given credit in the form of a “token”. It doesn’t do anything, but states your name and a reference to what you suggested. There may also be some tokens that I add just for fun.
=Notes about 0.6, 0.6.1, 0.6.2, 0.6.3 releases=
*Many, many professions removed. I only kept the ones that I felt were unique enough to warrant keeping.The professions have all undergone some changes to be better balanced.
*No more houses. I concluded that they were not conducive to playing in their current state and needed to be removed until future notice.
*The Checklist.ods file has a list of all items, tokens, and professions in this mod. Use it as a quick reference if you need to.
*We are currently knee deep in rebalancing. Tell me if you think something’s off with point costs for professions.
=Notes about 0.7 release=
*0.B Stable is no longer supported. XStuff 0.7 now only supports 0.B development vesions. This is to make the transition to 0.C easier