[quote=“joeman137, post:3, topic:2874”]I read some documentation somewhere that stated that the format for fontdata was
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That must have been from the wiki. The information was intended to be used mainly with square fonts.
The last one allows you to fine tune further how the font will be displayed. This is particularly useful, and sometimes needed, with square fonts (which would go into the "nonstandard font"s you mention).
I personally use one of those square fonts: Topaz-8. After several tests I finally ended up using a fixed 12pt size for all fields, and a viewport size of x:28 y:29 for my 1360x768 desktop resolution. Small enough font size so it’s still readable and big enough for a good gameworld display area.
I also found that using a too small font size (like 12,12,8) created some bad headaches after playing for a while, mainly when scrolling (moving around). Maybe that’s just me, though.