What's Happening in YOUR Randomly-generated Apocalypse?

April the broken cyborg escaped the lab, having miraculously stumbled across (and managed to install) a sonic resonator CBM. After pillaging all the armories she could find she set out for the nearest town, whereupon she met a zombie child wearing sneakers, a compression top and a wedding dress. I’m not sure what the story is there, but I don’t think a -5 of guilt accurately represents the mood malus of even seeing such a depressing sight.

Yeah I’ve burned some, clearly not enough though.

Wellfleet, the town closest to the lab, comprises of 5 houses, a dojo, a bank and a subway entrance. There was a mobile weapon platform parked on the west side that was missing a few wheels, but I thought I might use it as a dump for my lab spoils and come back for the parts some day. April is now versed in Silat and Eskrima, neither of which I’ve used before, so I’m testing out the Silat with her Machete. She’s making short work of every zombie encounter, which is nice. Wellfleet has provided a bit of food a drink, but nowhere near enough, so she set off for Burnham in the hopes of finding a stethoscope to use on the bank.

Upon entering Burnham she found an almost perfect electric SUV! Good times were expected, but there was a pack of bloaters on the horizon. She pulled out her Sig 552 and headed for the closest house to reduce the glare from the sun. Of course, sitting in the window didn’t give a great angle on the bloaters, but they were coming at a wide angle. Four bloaters down and she had to run from the gas, squatting out in the field as the last one staggered out of the haze. One final shot and it went up in a cloud of gas. Crisis averted. The house she broke in to contained a wrench, yet another serendipitous find! The boomer chilling with the bloaters had a pair of binoculars, but these were replaced at the clothing store by some shinier ones. The doctors office had two stethoscopes and some sweet meds, and there was even a fully functional electric car on the south side of town. Not bad! Burnham has more buildings, but only four houses. I’m not complaining. The basements were a trove of guns, one has a safe that requires an electrohack, which is new to me. April somehow picked another gun safe with improv lockpicks at 3 mechanics first try. I get the feeling she’s blessed.

After driving back to the bank it’ll be time to head a couple of tiles south from Burnham to Hampden, where the mansion on the west side is as big as the whole town. Three houses and a coffee shop all based around a crossroads, how quaint!

Just killed a zombie child, checking the loot I discover he/she has a bag of crack…

Oh well… it ain’t getting wasted anyway.

they’re starting the dealers and addictions young these days havn’t you heard?

Looks like what happens in New England stays in New England.

new England is where rich people vacation and poor people disparage.

in my state we have one of the highest income disparities in the us.

[quote=“Dishonored Archer, post:13644, topic:47”]Just killed a zombie child, checking the loot I discover he/she has a bag of crack…

Oh well… it ain’t getting wasted anyway.[/quote]

Do you mean this thingy?

Found a sweet robe of weakening that insulates my body. Very niche use, but against a know shocker good stuff.

Looted a mall. I lost count of the zeds I butchered, but I think there was around 400 of them there. Collected their Bones and turned them into Charcoal, collected their Fat and turned it into Lamp Oil, took some of their Meat and made some Zombie Pheromones. Unloaded Batteries from all tools I found in the Mall, got over 5,000 Battery units.

After that, I torched my way into a Bank. I got “2XI design binder-CLASSIFIED”, “Rivtech design binder”, Basic Power Armor, several Teleportation unit CBMs, few Probability travel CBMs, some Plutonium and some other less valuable stuff. I think the game was trying to make up for 3 completely empty Safes in the last Bank I visited. XD

Well I read my NPC followers every book I have that they could learn from, dang that took long. It’s around day 60 in spring and I remember it being day 66 of Winter at least when I started.(90 day season)

Now I can just grab one and go, and get a personnel carrier if I ever want to bring a horde of NPCs with me lol.

On the plus side think of all the crafting time you’ll save! Er… might want to get some ‘disposable’ NPCs for battle purposes so you don’'t lose on the investment

Yeah I don’t take all of them out with me, usually only one and even then I get them to wait behind a lot. I was thinking it would be some shit if I spent 90 days reading to them and then they all died shortly after, lol. Some have pretty low stats and aren’t even worth really risking fighting with, which is kind of why I got the idea to read all my books to them anyway, since they were waiting at base most of the time anyway. I don’t think stats through skills affects the NPC stats at all, but it’s no biggie. Unless I’m just not noticing their stats changing, pretty sure they haven’t though…

I used to always take 2 out with me, but now I have a pulse laser and hyper velocity turret on my solar cargo tuck I can always use for backup. Haven’t “needed” the turrets yet, but they sure are exciting to fiddle with.

Now all I need is a “tell all NPCs to start following you”/“tell all NPCs to guard this location” command so I don’t have to talk to them all individually.

They won’t help craft/construct, NPCs, while on guard duty will they? I believe they have to be following you to assist, but I’ve always wondered if maybe they do while just nearby on guard and it doesn’t show the message or seomthing.

try it and see. You could just craft something simple while they are all on guard duty. Pretty sure they will long as they are close enough.

One of my NPC is the book reader, one the corpse smasher, others standing neatly in cellar for future replacement.

am I the only one who ignores npcs

You once met an NPC and changed her clothing within 5 days, if I remember correctly.

Unless it has changed in the last few months (I haven’t tried it in a while), NO, the definitely will not. Easy to check, though.

I got bored of playing Himeno after using the brawling NPC training bug. Who knew it’d take a lot of fun out of the game? So she met an unfortunate and swift end as the world was scrubbed away beneath her. Now I’m playing the Abandoned scenario with Kana whom is a patient and starts with no skills. Needless to say I’m running into a lot of difficulties with her. I’ve managed to escape the hospital every time, but I keep dying to shocker zombies or shocker brutes. How long does starvation and dehydration take to kill me? If this were somewhat realistic I’d be thinking an average of 2-4 days for water and 7-14 days for food.

@NuG:
Wow. That sure took some serious preparation and determination. Kudos. XD

I finally found a Lab with a CVD Machine. And it’s even at room temperature! :smiley: