Thanks a bunch for the help! I kinda knew about the sheet metal and scrap metal, but I appreciate the information nonetheless. At the present time I’ve deconstructed a small library’s worth in bookcases. I think I’m good for food as well (As long as these racoons don’t stop spawning…) I do have a couple questions though.
Is the only way to train skills past 10 the NPC training bug I heard of while lurking on the forum?
I have 3 fabrication thus far and I gained it through grinding, not reading books. Would it be more beneficial for me to be reading? Taking into account I took the fast reader perk.
In regards to my archery skill, I only have 3 and my strength is 8. So that miiiight be why. I have stats through skills turned on though, so I’m hoping to rectify this shortcoming in the mid game.
Ths character I’m currently playing is a roleplay character, so I REALLY want to be able to use bows to kill most things. Is this possible?
…Come to think of it; I think this has gone way past a few. Oh, but I have one more.
Is it worth it to try and make a clay kiln for burning charcoal? Right now I’m using 1 tinder and then cooking. (And batch cooking with a fire that likely lasts seconds at most… I’m a horrible, horrible person.)
My world gen settings are all default with the exception of enabled NPCs and 6 sized cities.
Ok so first of all some context for some reason all the downstairs that would lead to basements of houses and such are either hidden or non existent so I would either have to find a stairway that does exist or make my own but either way. While using a ups powered jackhammer I apparently found a sewer gator in the rocks? Maybe this is a similar situation to the currency in west of loathing where in this case instead of meat ore its gator ore.
the gator is coregame and on sewer spawn lists, so given that sewers are not perfect 24 width tunnels it can spawn in rocks, and be unable to move because of the rocks
Today i almost died to a crowd but scaped thanks to a wolf pack, i was like l in all my body parts exept my head, then i walked waaaaaaay far to the north hoping to find a secure place to stay then i ran into a pitfall and i almost got ded : in all bodyparts exept my head and my right arm but i got saved when i found a farm a few meters from the pit.
But then a mi-go was inside the barn and i killed it by crushing it with the pulley door thingy.
I’m not sure how much of an accomplishment this is, but damn it! I’m proud. I just killed my first Jabberwock with a makeshift crossbow and 3 archery skill. I kited the hell out of the thing until I finally brought it down. The uh… the zombie scientists and zombie soldiers totally didn’t help distract it… x3
Does it drop anything good when butchered? And on an unrelated note, I’m going to have so many CMBs once my survival is higher… How much first aid skill do I need to install them and what’s the best knife for butchering and not destroying them?
[quote=“MCreeper, post:13625, topic:47”]Answer meeeee. Is i’m invisible?
How much protection kevlar padding gives?
How much of kevlar i need?
Can i pad all the clothes? Kevlar-padded dress shoes and stockings are pretty ridicoulus. As is maid clothing[/quote]
Testing shows that you can get the maid outfit from a defense of 1/1 to 2/3, with only a slight increase in encumbrance (10->11 for the hat, 7->9 for the clothes. Stockings go from 5->7 encumbrance, and 2/3 protection again. Dress shoes will go to 6/8 and encumbrance rises from 15->17.
Dance shoes are better, with that same 6/8 protection, but going 5->7 on encumbrance, letting you move faster.
6/8 is better than the fur boots, and on par with the combat boots. Jeans give you 3/3 protection, so you’ve basically upgraded your maid outfit to be on par with denim, which isn’t a bad tradeoff for like one or two points of encumbrance.
Thanks! So, it even more useless the i thought: Not only leather west 6\6 that i already have is better, butupgraded maid cloth is even worse then some usual clothing. Eh.
How game decides how much armor and encumbrance clothing will get? Can’t see any algorithm here.
1: Modders and coders decide the amount of encumbrance.
2: The game will add encumbrance (and armor) based on a few things, coverage and previous encumbrance being notable.
3: Armor in general is decided by the materials base value, and multiplied by the coder who made the clothing.
4: The Maid outfit and co are not meant to be viable armor but RP stuff. Trying to armor out a maid outfit would make it … not a maid outfit but a battle suit.
5: If for some reason you do want a maid outfit with bulk Id recommend modding your own set in. That involves making it, making a recipe for it, and/or adding it to spawn lists. Id personally go with bikini armor, medium encumbrance for lowish coverage and higher armor. But thats me.
The exact formula haas changed since I was last acquainted with it, but the gist is:
Under 10 encumbrance and low base armor means low added encumbrance.
Above this and the amount can rise, often significantly.
The formula used to be very harsh on low volume items, but they changed it some.
So… wandering zombies seems to have psychic perception because they know where is your base; they bash the windows (even boarded up), get inside and begin to wreak havoc over my things, it is a smell related thing or it is just a way to discourage setting up a base in a city?
Yeah, I’m pretty sure they’re following your scent trail. I used to have a permanent base (about two years ago, so code may be different now) near a massive city, and I learned to always take a backwards L-shaped path between them. It seemed that the crooked trail would cause the hordes to wander in the wrong direction and head out into the open, instead of going towards my base – most would follow the scent trail out of the city, and then just kind of wander off, with only a smaller subset successfully following the bend and arriving at my base.
Maybe try going out the back door of your base at a run to minimize scent trail, then reenter town another way? Also board all the windows if you can, put traps outside, and try to sleep near the center of the building, or at least well away from any doors or windows.
Pisskop, i asked because i never get to reinforcing thing bedore, and there was no mention anywhere how it works. I trying to do that just for lulz and didn’t expected it to be a supercool armor, no need to change your avatar to battlemaid. xD
And it’s wrong one https://en.touhouwiki.net/wiki/Sakuya_Izayoi
Driving around on my new LootCycle [ X####### ] a stretch solar powered motorcycle covered in military composite armor with 3 cargo spaces in front of and behind the seat. My large Electric engine was destroyed after running over a shrub roughly 50 straight-line map tiles from by base. (early mid-game character)
The foot crank I put on the seat tile as a joke was enough to overcome the loss of speed from coasting. I coasted through three towns all the way to my base at a nice constant 60mph.
[quote=“MCreeper, post:13633, topic:47”]Pisskop, i asked because i never get to reinforcing thing bedore, and there was no mention anywhere how it works. I trying to do that just for lulz and didn’t expected it to be a supercool armor, no need to change your avatar to battlemaid. xD
And it’s wrong one https://en.touhouwiki.net/wiki/Sakuya_Izayoi[/quote]lol.
yea it’s fine, but you could make a diamond coated kevlar maid outfit
[quote=“pisskop, post:13635, topic:47”][quote=“MCreeper, post:13633, topic:47”]Pisskop, i asked because i never get to reinforcing thing bedore, and there was no mention anywhere how it works. I trying to do that just for lulz and didn’t expected it to be a supercool armor, no need to change your avatar to battlemaid. xD
And it’s wrong one https://en.touhouwiki.net/wiki/Sakuya_Izayoi[/quote]lol.
yea it’s fine, but you could make a diamond coated kevlar maid outfit[/quote]
If you are talking CVD diamond coating unless it was changed recently does not offer any additional protection.
Well… it’s the cold time of the year, so I did this: https://imgur.com/a/GbAto … Guess were gonna do some construction! I’ve also got their cooking, tailoring and electronics skills up to 6! Not sure it’s even worth it, but figured I’d try leveling them all up for a little boost while crafting/constructing.