What's Happening in YOUR Randomly-generated Apocalypse?

i am pondering why you are even keeping them. just turn anything that isn’t a component to something else into leather patches and rags.

It’s for the same reason why I built a cafeteria, kitchen and bar, and food storage, instead of piling together all the food near a place to craft.

definately have to sort the clothing by appropriate season then. “outfits” together.

Yeah. No way around it, then…

I suppose it’ll be less focused on seasons and perhaps more grouping together clothing that fits a theme. Like army and police wear on one aisle and then fancy clothing on another aisle.

Tempted to just start construction on another building first, but once I finish the building for clothing, and an armory/barracks, everything will be smooth sailing since I’ve got the other buildings hammered down on how I want the layout to be.

60 days in and my unwilling mutant was able to cobble together an electric forge and get an RV running in the local city. She’s also looking sort of like an albino dryad with phelloderm now thanks to serum experiments. Had to hack apart 3 brutes with a newly acquired fireaxe to secure a suitable v8 engine for the RV. Which now has a chem lab and solar panels installed. As well as a tank and funnel for rainwater. Hulks are still a threat at this stage and limiting further expansion into the city for looting. Still short on electronics skills to get other fun parts for the RV. But going to fill the trunks up with loot till it’s near weight limit and cart it back several days drive to the static base in the Sugarhouse. 3 close calls with death fighting off acidic zombies and a jabberwock for one.

After a 500 day run, I have finally discovered one of those metal recycler thingys where you put metal objects to turn them into sheet metal/scrap metal lumps and chunks of steel. I recall that they sometimes show up in hardware stores, but no such luck.

As it turns out, there’s one in the pump station of the necropolis towns, and the necropolis I emptied is nearby-ish.

Not quite finished organizing clothing yet, but I reckon it’s time to prep making the buildings. Drove a little far from the area of the base and dug down. No reason why I did it far away, just didn’t want a hollow and useless place underground near the base.

Filling my survivor’s ride with rocks. It’s got 25 cargo carriers and I intent to fill them up with rocks. There’s a little more cargo carriers than that, but those ones are for holding my survivor’s stuff.

Anyway, about 21-22 will hold rocks. The remaining empty cargo carriers will hold limestone or coal.

After that, cut down metal frames from cars and go to the pump station to convert them to lumps, and make steel platings.

3 days after getting back with the RV to my prospective base site… I wake up to finding that there’s an endemic fungoid infection spreading like wildfire. A few spores must have been quietly replicating near the reality bubble edge in the forest nearby…

Abandoning the sugar house with a tank of delicious maple syrup I’d stockpiled for the road. RV re-loaded up and the rest of spring has been going town to town looting on the periphery where I see garages, electronics stores and hardware/ gardening supply stores. Incrementally upgraded the RV to have reinforced windows and a military composite set of rams and blades on the sides at the front to give it some durability whilst I slowly work on mechanics skills ( batteries allowing ). Finally set up all the materials for forging also with my electric forge. The main bottleneck now being energy till I can get the vehicle rig and such sorted. Still lacking a kitchen buddy due to a lack of parts also for it. But on the plus side I spent 2 weeks tanning all the leather and making meat jerky I’ll need for the time being. Finally got some decent fabrication too and upgraded to a mix of chitin armor and survivor gear reinforced with kevlar after I got lucky enough to find several z9s with harnesses to salvage.

12/91 of summer and salvaging some upgraded solar panels and siphoning gas off cars on the road as I go. Also found an artefact that decays my body to recharge but lets me emit lightening arcs. Will test that some time for full usefulness… Though the fact it feeds off health to recharge limits practicality. At least till I get better healing abilities. It’s been a while since I saw anything bigger than a motel or apartment complex on this eastward road. It’s extremely rural. But there’s enough cars to siphon for now to keep the RV rolling. Though batteries are scarce with the constant need for spot repairs with the makeshift welder.

For the nth time, I set a building (this time, a Hospital, as I broke my long-time rule of NEVER GO INTO HOSPITALS) on fire all around me (this time, with an incendiary grenade) without realizing I had trapped myself in a burning building with no way out.

For the 1ST TIME, actually survived this, equipped with a Firefighter PBA mask vs. smoke inhalation and lucking out and managing to find a path out of the hospital inferno that only required me to run through two tiles of small fires, and surviving that with my legs still intact (barely).

And thus, why I never use incendiary grenades, molotovs, or flamethrowers - sure as the sun rises in the morning, I’ll forget to stop using them when I’m inside.

(But I do go into hospitals quite regularly - usually, the only significant dangers is acid.)

I’m smart about how I use fire, but it sure won’t be a regular thing.

Usually I either lure zombies into a small house and set it on fire, or punch holes into glass walls/windows with a ranged weapon and throw molotovs at the entrance of said hole.

Whatever it is, I always make sure that it stays outside, and that I don’t burn a building I haven’t looted unless it’s an emergency.

so i tried throwing things for the character’s first time and i think threw all 5 emp grenades at the security bot at once, then i went to a veterinarian office and hit every bank vault in town, got tons of CBMs from the safe(s) about 5 new ones that seemed pretty good, teleportation unit was one, time dialation and others.

then i was fighting something else and a t-rex jumped into the fight (love dinomod) and i killed it in melee, had to activate hydraulic muscles (43 str woo) and time dialation in combat, barely survived with 300 pain on the way out and needing two splints.

My all time favorite Cataclysm story is a few years old now, but it was the time that I beat a T-Rex to death with my bare hands and then ate it raw.

That’s pretty fucking metal.

Thank you, I thought so. : )

Pondering if I should add the DinoMod to my current run. Never tried it before. I’ll probably end up hunting T-Rexes, partially for the challenge, but mostly to see how much meat it gives.

Much like DF, whenever I see some sort of new animal my first thoughts are often “how much meat will I get off that thing?”

Game needs a large aquatic creature, since gathering fish meat can be time consuming unless I see an apple orchard. Tons of fish on ponds there with no where to hide.

Due to being distracted by other things, I only finished collecting rocks for my survivor’s base just now. Pretty much hollowed out around 3x3 map tiles worth of underground to get enough rocks to fill around 22 cargo carriers. 1000 rocks each. Collected a cargo carrier’s worth of limestone, coal, and rock salt as well, just because.

Trying a bit of night hunting to cull the cities population of shockers and shocker brutes. By low archery and marksmanship made the results less than desired unfortunately. I think there are still two shocker brutes wandering around now.

On the plus side I found more reading material atleast!

Crafted 2.5k reloaded 00 shots. A little weaker than the factory-made 00 shot, but convenient since you can use black gunpowder to craft the ammo compared to most of the other ammo.

With a Saiga 12 with three magazines to use, pretty much tore through towns with ease. So convenient that it’s more or less a guaranteed hit on hard to shoot enemies. Wish I could find another spare Saiga magazine, preferably the one that holds 30 shots.

Discovered that by wearing unpowered light power armour, wielding a rapier and using Fencing, I can stop-thrust a town to death without a single scratch. Even if something explodes, like a chicken walker, my repair nanobots fix me right up.

I think I’m going to intentionally stop myself from using this strategy because it’s just so… soul-suckingly boring.