Shucks, thanks! I try, and seeing people roleplay with the mod is always good, since its supposed to add more flavor as well as make the world more eventful.
Summer, Day 10
Settled down some. I detoxxed with the prozac I had and read up some of the basic auxiliary skills. Like throwing and electronics and cooking.
I did so in a lab, i which I found a purifier to add to my collection of 1 purifier and a few mutagens. They gave me weak stomach, albino, pain resistant, a beak, and light fur. Well, I double purified and am left with weak stomach and light fur. I had strong stomach, damnit.
Either way, the light fur is livable. The weak stomach can be partially mitigated with some heartburn medications. They reduce the chance of vomit and in small doses have a small chance of upping the health stat over time.
I found some 9mm ammo for my glock, and have 3 mags of it on me, using it to suppliment my awful throwing spears and my hefty shotgun. Can obliterate every raccon that comes across me looking funny, now can I?
Actually, while detoxxing 2 racoons DID start shit with me. I was trying to cook some meat and they took umbrage to the deaths of some dogs nearby. So I had fun trying not to waste actual ammo on them.
Found a mall in the middle of a swamp as they occasionally do, and tried to decon a humvee for its parts. I can now begin the process of expanding my humvee into proper size. Well, it lasted about a day, with the zeds fighting some triffids, but the wandering hordes and reviving zeds got too troublesome while I tried to sleep off my tired. And daylight posed its own problems, of course.
At the end of it, I was able to scavange some parts to repair my truck and outfit it with some truncks instead of backseats. So a win. Also some reinforced headlights to aid in nighttime visioning. Important for me to have, so that I can properly navigate intercity and see the zeds without being seen in return.