What's happening in YOUR randomly generated apocalypse? Part 2!

I’ve been steadily making this one survivor survive in a somewhat unique scenario that I made for myself. The world has had its item spawn rate increased to the max while the spawn rate of monsters is set to 2.50. I then had her pick an option which made her start in a mall, with the increased items and tons of zombies it is a massive challenge to survive yet, I could live for a long time surviving on just what the mall supplies. Case in point…

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Used debug to stack it up for the picture, (So I don’t have to take and post multiple ones) but, hey, at least I’ll never need another drink again as long as I survive if I can get back to the mall bar. I also have set myself up in a camping store or something like it, and have set up a large tent in it. So things are good, biggest issue is that sleeping is extremely difficult and as is healing because of the increased amount of zombies that roam everywhere.

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wow, is this a mod? what is the name?

It’s from the Aftershock mod I believe.

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If you can find/make somewhere secure to sleep you could use ear-plugs to stop the sounds waking you up.

[EDIT] Just found stephoscopes in an ambulance outside a prison. :slight_smile:

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Insert Benny Hill theme here.

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My bioweapon alpha character, Kiera “Hunger” Jeffries, ran out of road to follow. Everything seemed to dead end at missile silos or FEMA camps and one lumber mill, so she and her follower cut through a forest, crossed a swamp and managed to pick up another road about half a day’s hike away. After picking a direction at random and a short stroll later, she happened onto a sketchy barn & cabin.

Aside from the reinforced doors/windows, they didn’t seem very sketchy, just a bit oddly furnished - that is, until she went downstairs. It was a fighting pit! And there were some people still alive down there on the other side of the glass too! Not considering whether they might be friendly or not, Kiera began knocking out the glass wall with her pickaxes.

The trio on the other side were clearly not expecting this and held their ground, not quite knowing what else to do. Once through, she began speaking with them and found out they were kept in cages and made to fight for the amusement (and profit) of their captors and other spectators. They mentioned how they were forced to have implants installed to make them more deadly and make the matches that much more of a bloody spectacle, which seemed to be confirmed when she found a room with a stash of various CBMs.

After agreeing to venture out into the world with her, Kiera began cutting up various clothing and blankets to make a few backpacks for her newfound companions. They rummaged through the dead gladiators’ gear to better equip themselves then loaded all the CBMs and food they could carry, while Kiera cut up the dead fighters and began feasting on the raw flesh. Oddly enough, nobody else seemed to want to join her. Her little joke that the fallen fighters weren’t so tough went over about as well as the banquet itself.

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Day 8. The forest made staying alive a bit easy. Those things are fewer in the woods. I think I’ll keep shaving my head though. Cancer didn’t kill me. I’ll be damned if a zed with a fist full of my hair does. End log entry.

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My latest adventure has been driving to the edge of a town and slowly walking two solar powered laser turrets ahead of me. Lots of Pew Pew. The only thing so far that makes me turn tail are skeletal juggernauts. I need Bash Bash. But I keep getting punted across the road when I stand up to one. May have to mount those turrets on a Bashmobile and start running those things down.

Currently suffering from a small energy shortage.
Protip: Putting a large windmill on top of your already heavily laden bus may make it rather slow to move. Like 6mph top speed slow.

It’s Autumn now, and the solar arrays aren’t getting enough sunshine out of every 24 hours. I have 28 standard solar panels on top of my bus, which has two enhanced and one large electric motor to move it. But I’ve just been killing time not moving anywhere while I wait for the three large storage batteries to slowly charge up to full.

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My bioweapon character, Kiera, and her quartet of followers have left the sketchy barn after looting some gear, food and CBMs. Her three new traveling companions seem to be capable fighters, though not a huge surprise given they were the only three still alive in the fighting pits.

They found a banged up yet still operational vehicle a little way down the road. Kiera didn’t like driving, she’s so much more nimble on foot, but more followers meant more stragglers as they walked. She could walk with everything she needed strapped to her back, but she did allow herself to admit stowing the gear in the vehicle was a nice change of pace. They were moving after a shaky start fumbling around to hotwire their new ride.

Down the road a way they had to weave their way through a maze of vehicles left abandoned on a bridge. There was little point in stopping as they drove slowly past - it looked like any supplies were picked clean long ago. They couldn’t siphon any fuel without a decent hose or even a good saw to cut out a tank either. Another reason Kiera preferred to walk - her feet don’t need to refuel.

With the bridge finally behind them, they were facing open road when someone noticed a structure through the trees. It looked like a wooden palisade - a survivor encampment. Maybe they could do some trading or get a hot meal and a comfortable bed to sleep in for the night. They pulled over and made their way through the brush toward the gates. Thanks to Kiera’s finely tuned hearing, she could hear noise from inside the gate, but when she called out to announce her group there were no voices from the other side just shuffling and scraping. Pounding on the gate itself and calling out again - still not a single hello or anything else, just more shuffling and now a the sound of wood and glass smashing.

With the group now on alert for likely danger, Kiera and party are deciding whether to pull open the gates and see what’s inside or just get back in their jalopy and keep going.

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An armored motorcycle with rams work great for taking out singular big enemies and then bolting out of there.

And now for a snippet of my adventures:
Found a raptor npc that was friendly enough to travel with me. They’re pretty boss, able to take down a horde of relatively normal zeds unarmed and with almost no damage. Of course I have to chuck them the occasional pile of meat to satisfy their carnivore metabolisms, but other than that he’s a walking zed wrecking machine.

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When taking a drink in my bus, please take care in choosing the tap.

drinks

I finally got all my batteries charged up. Mini-reactors are a bit weak sauce, though. Not much better than a large swappable storage battery and they can’t even be recharged (plutonium fuel cells are an expendable resource).

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What are you using to make these pictures? They look really great and I kinda want to try and do similar.

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DAZ3D it’s pretty cool and free. The base program comes with starter assets.

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Log entry day 11: managed to find a few extra magazines for this M4. Also found a few cans of soda and an MRE I’m beginning to wonder it’s living off of twigs and berries is sustainable. I think I might have to raid a city soon. It’s not a thought that I can see going well for me but it’s something I have to do. In the mean time Im going to read these books on explosives. The last thing I need is for someone to visit the Jane Horvath Memorial crater. I don’t dare mess with this dynamite until I know what I’m doing. Time for a nice crispy cream soda. End log entry

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I thought heavy survivor armor would give me the defense I needed to take out a turret with a shotgun. I was incorrect.

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Yeah, night vision for the win there. Unless it’s inside in a lit area, in which case I usually just don’t bother.

Walking into the view of turrets and not noticing is one of the ways I die the most often (although I’m a filthy cheater so I alt-f4 and reload).

The real incredibly stupid thing was that I went to the trouble to bring a control laptop with me, and I completely fucking forgot I had it.

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Build a 9x9 dreadnought, use heavy storage boards and a hatch and you gain some carry capacity too.

Can’t be dragged out of it by grabbers either as long as you keep it straightened up.

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The calibre of regular turrets has been bumped up to .223, you’ll need power armour to come out of that kind of fight unscathed now.