[spoiler=Code peek]
Granades can be spawned wherever any guns and grenades can be spawned. This includes most houses, but the chance of a granade being chosen is very small due to the sheer number of items in that group. They’re much more common in military bases/bunkers which can spawn the “grenades” item group which only has 9 items to choose from.
“Bugfixes” kills all insects and hallucinations.
“Buffs” increases your main attributes. A number is rolled between 0 and your stat’s maximum/2. So if you have 10 int, you’d roll between 0 and 5. At 20 int you’d roll between 0 and 10. That number is added to your stats.
When it hits a monster, a number is rolled between 0 and 20; that number is divided by 10 and then 1 is added to the remainder. The monsters speed and HP is then multiplied by that number. At max a monster can end up with 3x speed and health.
“Nerfs” uses the same formula. The higher your attributes, the larger the nerf.
For monsters, they roll a number between 1 and their current speed/hp. Whatever they roll is their new stats.
“Reverts” removes all non-permanent status effects from anything it hits. It also reverts monster HP/Speed to their original stats (So it is capable of healing them).[/spoiler]