Weird artifacting/ghosting in SDL (Answered)

When I try to play the tileset version, it’s giving me these weird screen artifacts when I scroll around, which for me makes the game frustrating and nigh unplayable due to the confusion it gives when roaming around.

I’ve used various tilesets from the default one to the retrodays and ASCII version, and they all give me these artifacts on the screen.

So I’ve tried this with multiple SDL’s wondering if it was a temporary bug, but this has been happening to all of them, and it’s pretty annoying.
I’m on Win 8.1, using the 3935 SDL experimental (latest as of posting)

Have you tried switching the software rendering switch yet? Requires a restart.

Enabled it and that did the trick, cheers!