Hi ! I’m using SDL 0.B 2412 (same thing happened on 0.B stable) when i play with tilesets turned off i get parts of menus, buildings and previous messages left on the screen. Because of that game looks weird sometimes and side menu is almost unreadable.
Screenshot: https://www.dropbox.com/s/a1mc6rcqjberjsy/0b.png or http://oi61.tinypic.com/2z52dyw.jpg if dropbox doesn’t work.
Anyone got similar problem ?
I’m on windows 7 with radeon hd5450 if it helps.
Tiles are having problems now too, at least with software rendering. Dunno what changed about the display since 0.A.
It’s working again, I was just dumb and changed the font width wrong (didn’t change it for map and overmap dunno why I did that ).
I haven’t tested it with software rendering yet, but with hardware everything seems alright now.