If you have decided to make a gargantuan base out of vehicle parts instead on inhabiting a building like others, then you have most likely run into this problem:
How do i get all of the things in my shopping cart into my base, without several trips back outside?
The answer is that you can’t, because all vehicle frames collide with each other.
My idea is this: make some sort of part that will move frames out of a square (like a giant movable door), or have an attachable part that removes the collision of other vehicles (but makes it the only thing attachable to that frame, aside from something like a door).
I have no idea if this is possible though. Please, coding masters, grace me with your presence!
[quote=“RADIALTHRONE1, post:1, topic:8778”]If you have decided to make a gargantuan base out of vehicle parts instead on inhabiting a building like others, then you have most likely run into this problem:
How do i get all of the things in my shopping cart into my base, without several trips back outside?
The answer is that you can’t, because all vehicle frames collide with each other.
My idea is this: make some sort of part that will move frames out of a square (like a giant movable door), or have an attachable part that removes the collision of other vehicles (but makes it the only thing attachable to that frame, aside from something like a door).
I have no idea if this is possible though. Please, coding masters, grace me with your presence![/quote]
Or you could do what (I think) Abbysynth did and make a channel up your storage section, then drive your loot-scooter up and unload as needed. Then fold up the scooter, stash it, and drive off!